Posted July 16, 2023
Why does Baldurs Gate 3 have a big minimap that cannot be turned off?
Why does Baludrs Gate 3 have handholding quest markers that cannot be turned off?
Why does Baldurs Gate 3 have icons on the map that cannot be turned off?
I mean, I dont care if games have such things, but for Almighty´s sake, gimme an option to turn those things off permanently! I dont need handholding in RPGs geez. I have been playing games for several decades, I know how to play them, how to control characters and get to my goals. It´s completely ok for ppl who are not hc gamers, but why making this game for them only?
For me, immersion is what I am looking for in games after all those years of my active playing. That is why I keen on things like adjustable HUDs, togglable minimaps, togglable quest markers or togglable icons on map.
I know that BG3 uses settings that they used in Divinity Original Sin for the first time but I do not understand why, as they were lackluster even back in the day. Larian Studios acts as if this was the pinnacle of HUD design but the reality is the HUD settings in their games are always very poor...
I hope the big update that will be released on the release day will address these things.
Why does Baludrs Gate 3 have handholding quest markers that cannot be turned off?
Why does Baldurs Gate 3 have icons on the map that cannot be turned off?
I mean, I dont care if games have such things, but for Almighty´s sake, gimme an option to turn those things off permanently! I dont need handholding in RPGs geez. I have been playing games for several decades, I know how to play them, how to control characters and get to my goals. It´s completely ok for ppl who are not hc gamers, but why making this game for them only?
For me, immersion is what I am looking for in games after all those years of my active playing. That is why I keen on things like adjustable HUDs, togglable minimaps, togglable quest markers or togglable icons on map.
I know that BG3 uses settings that they used in Divinity Original Sin for the first time but I do not understand why, as they were lackluster even back in the day. Larian Studios acts as if this was the pinnacle of HUD design but the reality is the HUD settings in their games are always very poor...
I hope the big update that will be released on the release day will address these things.
Post edited July 16, 2023 by EchoOfMidgar