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JudasIscariot: So does it work on WINE 1.8 and up?
I haven't tested it, but since all the changes from 1.7 branch are being incorporated in the stable 1.8, it should. If you follow the method that worked for me in Ubuntu-based distros using PlayOnLinux, you can easily switch between Wine versions (steps 3 and 4).
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vv221: Here is how I got Bad Mojo Redux to work near perfectly on my Debian Sid amd64.
I’m using WINE 1.6.2-22 and winetricks 0.0+20141009+svn1208-2
Not to necro this thread, but if anyone else is viewing this in the future, this works perfectly for installation. Just wanted to add this script for running the game in full screen too!

I couldn't get gamescope to work for this, so xrandr will have to do. Edit this as needed to fit your use case/needs:

#! /usr/bin/env bash

## Change these variables as needed!!
# Location relative to where this script is being run.
BAD_MOJO_INSTALL_LOC=./drive_c/badmojo

# Run `xrandr` if you're unsure what your current display is called.
XRANDR_DISP_NAME=DisplayPort-0

NORMAL_DISPLAY_RESOLUTION=3840x2160

cd $BAD_MOJO_INSTALL_LOC
xrandr --output $XRANDR_DISP_NAME --mode 640x480
WINEPREFIX=/home/main/Games/Bad-Mojo/ wine BADMOJO.EXE
xrandr --output $XRANDR_DISP_NAME --mode $NORMAL_DISPLAY_RESOLUTION
Run this script by doing the following:
$ chmod +x [script_name].sh
$ ./[script_name].sh
Post edited March 09, 2025 by ElderlyRoot