Posted March 14, 2017
When playing Squadron Campaign, if a bomber is sufficiently damaged so as to drop out of formation (either by AI decision or manually dropped) it's as good as dead. It'll keep flying for a while, with the navigator continually updating the course headings to return to base. Alas, the %@#*& pilots just keep tooling along their merry way, usually (but not always) taking a slow circular path.
Even if I manually take control and adjust the flight path to the correct course, and hold that course for a while, the moment I return it to computer control off it goes again, totally ignoring the set course.
If more than one bomber has dropped out of formation the rest are screwed, as I can only control one of them at a time. And it's *ever* so much fun taking 3 real-time hours manually guiding a damaged bomber back to base, only to have 2 engines die just as I reach the English Coast (and thus requiring bailing out) and, after having bailed out, returning to the other bombers only to discover they've suicide-landed and are all merrily burning up in a single heap. :(
is anyone else experiencing this and, if so, are there any fixes/cures/workarounds?
Even if I manually take control and adjust the flight path to the correct course, and hold that course for a while, the moment I return it to computer control off it goes again, totally ignoring the set course.
If more than one bomber has dropped out of formation the rest are screwed, as I can only control one of them at a time. And it's *ever* so much fun taking 3 real-time hours manually guiding a damaged bomber back to base, only to have 2 engines die just as I reach the English Coast (and thus requiring bailing out) and, after having bailed out, returning to the other bombers only to discover they've suicide-landed and are all merrily burning up in a single heap. :(
is anyone else experiencing this and, if so, are there any fixes/cures/workarounds?
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