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high rated
Changelog for Patch 1.073 (added 29 January 2019) was posted here by the devs.


Changelog for Patch 1.08 (added 21 March 2019):

* Quality of life improvements - your recommendations were heard and implemented in the new inventory and follower systems;
* Improved English translation thanks to you, our players, and a wonderful writer Scott Hamm who worked on such titles as “Age of Decadence” and “Battle Brothers”;
* Better balance and weapon stats;
* Changes into the ability tree;
* New weapons;
* New AI features;
* New follower settings including friendly fire settings;
* New graphic effects;
* New graphic elements (icons, portraits, items, in-game art);
* New sounds for items and weapons;
* New animations, including a special martial arts move you may learn;
* New item with the ability to reset your stats and skills;
* Dozens of new characters with unique dialogues, portraits and quests;
* A quest line that can be tackled by joining any one of the two new factions;
* New maps;
* New random encounters;
* Improved game stability;
* Option to change the item highlight color;
* New achievements;
* Tons of bug fixes;
high rated
Changelog for Patch 1.084 - 1.085 (added 15 April 2019):

* Yan, multiple bugs fixed;
* Container Yard area - multiple bugs and pathing issues fixed;
* Car getting stuck or blocked bug fixed;
* New NPC portraits added and some old ones remastered;
* Pickpocket bugs fixed;
* Shield + Pistol rare bug fixed;
* New item icons added;
* Fixed ammo not being used when shooting in a dialogue option;
* Factory NPC Old Man dialogue fixed;
* VILa not being recognized by companions as enemy fixed;
* Stas dialogue fixed;
* Fanatics not equiping shields when they have them fixed;
* Crossbows highliting when they should not be doing so fixed;
* Can now attack area of selection on global map;
* Various texts improved;
* A ton more smaller bugs fixed