Posted January 25, 2020
Hi,
some small suggestion regarding ingame-presentation of energy weapons.
It seems that both Laser/Beam weapons shoot a bolt of energy, at least I didn't see any other gfx.
Laser Weapons: Should actually emit a ray/beam of light, like the mining lasers already do. Maybe this type could be the real Beam Weapons.
Beam Weapons: Are actually plasma weapons like hinted in the description. So wouldn't a change of naming to "Plasma Thrower", "Plasma Bolt" etc. be better? This also would be common trope and easily unterstood.
As I did not see all weapons yet: do they have more gfx variance later on, or do they share the same animation? A bit more coloring and diversification for those energy weapons would be great :)
I also found one small typo in the tooltip for "Kinetic Missiles".
The three damage type values are stated as "STEGNTH" (didn't check other missile tooltips though)
some small suggestion regarding ingame-presentation of energy weapons.
It seems that both Laser/Beam weapons shoot a bolt of energy, at least I didn't see any other gfx.
Laser Weapons: Should actually emit a ray/beam of light, like the mining lasers already do. Maybe this type could be the real Beam Weapons.
Beam Weapons: Are actually plasma weapons like hinted in the description. So wouldn't a change of naming to "Plasma Thrower", "Plasma Bolt" etc. be better? This also would be common trope and easily unterstood.
As I did not see all weapons yet: do they have more gfx variance later on, or do they share the same animation? A bit more coloring and diversification for those energy weapons would be great :)
I also found one small typo in the tooltip for "Kinetic Missiles".
The three damage type values are stated as "STEGNTH" (didn't check other missile tooltips though)
Post edited January 25, 2020 by riskofgog