It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like:Chrome,Firefox,Internet Explorer orOpera

×
arrow-down2arrowcart2close4fat-arrow-leftfat-arrow-rightfeedbackfriends2happy-facelogo-gognotificationnotifications-emptyownedremove-menusad-facesearch2wishlist-menuwishlisted2own_thingsheartstartick
Hello,
I would like to start Arx Fatalis, as I've heard it's the most "ultima underworldesque" game out there. Now I've installed Arx Libertatis. I've seen there is also a modification called "Arx Libertatis Extended". Does anybody have experiences with this mod? It sounds interesting to have more interaction possibilities, but I'm unsure if I should install it or if it does have an impact on game balance.
Post edited December 27, 2016 by Wolfram_von_Thal
avatar
Wolfram_von_Thal: I'm unsure if I should install it or if it does have an impact on game balance.
I would say no, don't install it for your first game.

It's a nice mod and there's nothing wrong with it, but you don't need it to start with. Arx Libertatis is all you need.

If you decide to try it for a second or third game, you'll have a better idea about whether or not you like the changes Extended makes.
avatar
Wolfram_von_Thal: I'm unsure if I should install it or if it does have an impact on game balance.
avatar
UniversalWolf: I would say no, don't install it for your first game.

It's a nice mod and there's nothing wrong with it, but you don't need it to start with. Arx Libertatis is all you need.

If you decide to try it for a second or third game, you'll have a better idea about whether or not you like the changes Extended makes.
What are some of the most notable changes that "Arx Libertatis Extended" makes to the game.
avatar
oldgameryeah: What are some of the most notable changes that "Arx Libertatis Extended" makes to the game.
The long term objective of this mod is to make the game a little less linear and add enough features to increase its replayability value. So far, there's only a number of NPCs affected but a lot of item related stuff in this mod. Eventually, most of Arx will be affected by this mod.


There are a lot of new features added in Arx Extended but the most important features are:

-Vendors now offer more items, in addition to new ones.
-Some containers like barrels and corpses are more random in contents and quantity.
-There are now more food items to cook like cheese sandwiches, iron rations and filling meals.
-Added more variety of early weapons like iron and steel versions of vanilla melee weapons.
-New bow available for purchase for the "rogue" oriented players.
-New armor pieces and the ability to craft or recycle them.
-Raw materials and junk items can be turned into useful items to be sold or used in crafting.
-Some animals/monsters also drop raw materials when killed like pelts and crafting ingredients.
-Most goblins in their city now use iron weapons and some have unique skins.
-Alchemy has been improved with new ingredients, potions and different mixing methods.
-Some items can stack more like powders, which can stack to up to 20 instead of 10.
-There's a new "sidequest" available in the tavern, indirectly given by Tizzy, the bartender.
There is also fan made prequel to Arx Fatalis being made using Doom 3 engine called Arx - End of Sun. In it you'll play out the events that precede the original story of Arx Fatalis. Beta version is currently available for download.

The long term objective of this mod is to make the game a little less linear and add enough features to increase its replayability value. So far, there's only a number of NPCs affected but a lot of item related stuff in this mod. Eventually, most of Arx will be affected by this mod.

There are a lot of new features added in Arx Extended but the most important features are:

-Vendors now offer more items, in addition to new ones.
-Some containers like barrels and corpses are more random in contents and quantity.
-There are now more food items to cook like cheese sandwiches, iron rations and filling meals.
-Added more variety of early weapons like iron and steel versions of vanilla melee weapons.
-New bow available for purchase for the "rogue" oriented players.
-New armor pieces and the ability to craft or recycle them.
-Raw materials and junk items can be turned into useful items to be sold or used in crafting.
-Some animals/monsters also drop raw materials when killed like pelts and crafting ingredients.
-Most goblins in their city now use iron weapons and some have unique skins.
-Alchemy has been improved with new ingredients, potions and different mixing methods.
-Some items can stack more like powders, which can stack to up to 20 instead of 10.
-There's a new "sidequest" available in the tavern, indirectly given by Tizzy, the bartender.
avatar
Petrell: There is also fan made prequel to Arx Fatalis being made using Doom 3 engine called Arx - End of Sun. In it you'll play out the events that precede the original story of Arx Fatalis. Beta version is currently available for download.
I just purchased Arx Fatalis and will keep this post in mind. Thank you.
Thanks for your answers to you all! I've already tried End of Sun, but I think I'll play the original first. But thanks!
Ok, then I'll play the game only with Arx Libertatis, to get the most authentic experience. :)