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The tech schematics list numbers in the bottom-right corner of some components, but I can't figure out what their significance is. For example, the electric light schematic has a 10 in the box for filaments, but it only takes one filament to make it.
This question / problem has been solved by Kerebronimage
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marees: The tech schematics list numbers in the bottom-right corner of some components
These numbers represent required expertise in corresponding technological discipline to be able to craft an item.
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marees: The tech schematics list numbers in the bottom-right corner of some components
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Kerebron: These numbers represent required expertise in corresponding technological discipline to be able to craft an item.
To add to this, you can get tech expertise in two ways: by investing points in the discipline, or by buying tech manuals for that college.

Since there are 7 levels per discipline, each skill point spent raises your percentage by around 14-15%. Each tech manual adds an amount equal to your intelligence*, and manuals do stack; but they're both expensive and heavy.

*Protip: if you're using the UAP (and you should be) drink a potion of Intelligence before attempting to craft the item; this will make each tech manual more powerful (up to +20 per manual) allowing you to get away with buying fewer manuals.

If you're NOT using the UAP, then drink a potion of Intelligence before BUYING the manuals (you have one real-time minute to buy as many as you need) and again upon using them. The vanilla (unpatched) version grants you a bonus equal to the lower of your IN level at purchase and use, which is kind of unfair.
No, that can't be right. You don't have to have ten levels in the Electricity discipline to make electric lights, but the schematic has a "10" in the space for filaments. I think you must not have understood what numbers I was talking about, so I've attached a screenshot to make it clearer. (The Arcanum wiki's page on Technological Disciplines lists the same numbers, but with no explanation whatsoever about what they mean.)
Attachments:
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marees: No, that can't be right.
It is. And I understood correctly what numbers you had in mind. :)

I'm not talking about degrees in tech disciplines, but about expertise. Each schematic you learn (except for those found and bought ones) raises your degree by one in that discipline. It also raises your expertise which is shown as a dark blue number in the upper right corner of discipline tab. Expertise is needed to unlock the ability to use components in those extra (found and bought) schematics.

Expertise values for each degree:

10 Novice
20 Assistant
35 Associate
50 Technician
65 Engineer
80 Professor
100 Doctorate
Post edited April 20, 2021 by Kerebron
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Kerebron: I'm not talking about degrees in tech disciplines, but about expertise. Each schematic you learn (except for those found and bought ones) raises your degree by one in that discipline. It also raises your expertise which is shown as a dark blue number in the upper right corner of discipline tab. Expertise is needed to unlock the ability to use components in those extra (found and bought) schematics.
Okay, I think I get what you're saying now. I don't see what the point is of having two different numbers to represent the same thing, though. For that matter, why would the components have different numbers? It makes sense when you're talking about schematics you found or bought, which require expertise in two different disciplines, but not for the default schematics that you learn automatically.

However, I realize that these are really questions for the game's designers, and you probably can't answer them unless you have an inside track on what the designers were thinking. So, thanks for the information.
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marees: It makes sense when you're talking about schematics you found or bought, which require expertise in two different disciplines, but not for the default schematics that you learn automatically.
I suppose they're there just for the sake of consistency of graphical design, nothing more IMHO.