Posted July 21, 2013
My followers seem to like to decide what weapon they would like to use regardless of what I want them to use.
Its usually a case of if I drop a better weapon into their inventory they automatically switch to equipping it, but not always.
Is there a way to turn this off?
Situations that occur have included me giving Sogg Mead Mugg a Flamberge sword for the higher damage rating then the Broadsword he currently had, but the only way he would use the Flamberge was if I pulled the broadsword out of his inventory all together. I would like to be able to leave the broadsword in there as a backup weapon if he drops his equipped weapon on a critical fail.
Other times if I find an unidentified magic item and I give it to someone to store in their inventory, they will just equip it if its damage rating is better. I would rather this doesn't happen though because sometimes you find magic items that are harmful to the wielder, and I'd just prefer to know what the magic on a weapon was before using it.
the "auto switch weapons" option in the menu is turned off, and this effect only seems to happen with my followers.
anybody else experience this? any idea how the game calculates what a "better" weapon is?
I've got the fan patch installed and the high quality townmaps patch and high resolution patch.
Its usually a case of if I drop a better weapon into their inventory they automatically switch to equipping it, but not always.
Is there a way to turn this off?
Situations that occur have included me giving Sogg Mead Mugg a Flamberge sword for the higher damage rating then the Broadsword he currently had, but the only way he would use the Flamberge was if I pulled the broadsword out of his inventory all together. I would like to be able to leave the broadsword in there as a backup weapon if he drops his equipped weapon on a critical fail.
Other times if I find an unidentified magic item and I give it to someone to store in their inventory, they will just equip it if its damage rating is better. I would rather this doesn't happen though because sometimes you find magic items that are harmful to the wielder, and I'd just prefer to know what the magic on a weapon was before using it.
the "auto switch weapons" option in the menu is turned off, and this effect only seems to happen with my followers.
anybody else experience this? any idea how the game calculates what a "better" weapon is?
I've got the fan patch installed and the high quality townmaps patch and high resolution patch.
This question / problem has been solved by TwoHandedSword
