It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hey guys I bought Arcanum about a week ago Id say being a lover of Fallout and all and I absolutely love it! Iv been playing it nonstop since iv got it. With all the possibilities for characters in this game, what is your favorite, or funnest time youve had with a character?
Master archer and master temporal mage with 20dex and the 20(25) speed bow ... shot like 100 arrows every round ^^
Post edited June 22, 2011 by Alph
A character with good persuassion skills, I always love being able to talk my way into or out of trouble.
My first character was a mage with maxed persuasion & a ton of followers. I had all the Summoning spells, Harm, and Speak With Dead (just because it sounded cool).

This time around I'm going pure tech Thief.
I was surprised how many quests could be solved with See Contents. It seemed to flag me as possessing incriminating or useful spells or evidence on multiple occasions, once implying by dialogue that I'd read what I found in the container. (Per system, this is impossible.) Speak With Dead is rarely useful, but is inexpensive, so I often tried it just because it was part of my level-up scheme, and... well, occasionally that was useful, too. Useful enough to be rather interesting.
Resurrecting the entire Black Mountain Clan was, if not fun, then at least cathartic. Even if they never noticed.
Well on my current playthrough I am a melee/dodge killing machine. On my next I'm either going to be a Magic Thief or an Arsonist that uses alot of explosives.
Right now I'm playing as an elf technologist. She got fed up with not being able to do magic and so left her people and fled to Caladon, where she picked up smithy skills. She also is proficient in herbology because of her life-long love of plants. She is becoming a melee and dodge master as well, and using her smithed equipment to great effect.

I really like this character because her tech skill is still only 55 or so and she has almost full smithy and herbology disciplines, making it significantly harder. It is fun to have an elf technologist.
My favorite tech guy is a gunslinger with franklyn payne and sebastian as followers with smithy and mechanical maxed out so I can get automatons.

My favorite mage is solo with max air, summoning, mental, force, conveyance and temporal (becoming an air elemental with the force shield up while hasted is the closest you can get to god mode in this game).
My first character was a half-elf mage. It was fun, but got pretty easy in the latter parts of the game, and some of the enjoyment wore off.

My second playthrough started as a gunslinger, but I ended up as a very persuasive and charismatic human. That playthrough was far more enjoyable. I had seven followers by the time I reached about level 30, so I didn't really have to focus much on combat skills.

I've considered playing as a dwarf mage in the future. I think I might try soloing it when I do that, but I'll probably chicken out because it'll be difficult enough as it is.

So the charismatic/persuasive character was definitely my favorite.
avatar
cromwest: My favorite tech guy is a gunslinger with franklyn payne and sebastian as followers with smithy and mechanical maxed out so I can get automatons.
I got a medical one for free in a quest, and those things weigh a ton, how do you manage to carry even one around? I mean, having a strong party member helps, but even that encumbers anybody but the strongest Half-Ogre!
Actually arachnids are lighter than automatons.
Mostly, you just let them run around with you all over the world map, and hand off your heaviest items to your allies whenever you need to pick up any arachnid or automaton for maintenance.
Assuming you can even do maintenance. I suppose there's always doing roughly same and taking the monstrosity to a shop.
you don't carry them around they follow you around. Put them in your quick item slot like a potion, grenade, spell ect, ect. and then click on it at click on the ground like you were going to use a potion on the ground. Your guy will throw the medical arachnid there and then it will follow you where ever you go attacking enemies and healing you.

If you are going to go the robot army route remember to put five points in repair because you can't heal your mechanical followers with healing salves or bandages. To repair them click on them and they will turn back into an item click on it once more to pick it up and then repair it in your inventory and then redeploy it again.
Thankfully, they're all sorts of durable, so repairs are few and far between.
The medical one I threw on the ground was really slow compared to everyone else. I didn't want to wait for it to catch up when I went running everywhere. Is it just me?
Oh heck no, it's like that for everybody. Slower'n molasses in January. Still, it's free medical care, and if you get too far ahead of it then it will teleport next to you soon enough.
Besides, keeps it out of direct combat.