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I scanned the first six pages of the forum. And this took forever to write so if someone beat me to it, don't tell me.

There are a number of things here I just stumbled upon. It's almost seven in the morning so I half read them and I'm having a hard time keeping them straight. So...

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Ultimate Arcanum is a mod being worked on by some crazy people. It is an extension of a mod called MultiArcanum which had existed for some time. The idea behind MultiArcanum was to 'move' the campaign into the multiplayer as it's own module.

Now, due to an element of multiplayer being that everything in the game be on one map, period, it was only playable up to the Black Mountain Mines. Not that it mattered, because you had to WALK everywhere. No fast travel. Also you couldn't save your game.

I'm not sure where Ultimate Arcanum is in its development. The webpage is in Russian (assumed from the .ru in the address), and while Google Translate wasn't too shabby, I'm having a hard time keeping my eyes open. I know it has added teleport stones to re-enable fast travel. Currently it only supports the Russian version, but it was built FROM MultiArcanum, which was in English. So IF it gets finished, I think we can expect English support.

Source 1
http://arcanumclub.ru/ultimate-arcanum.php
Source 2
http://arcanum.game-alive.com/forums/viewtopic.php?f=5&t=68

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There are at least three efforts, at least 2 Russian, to recreate the game in an enhanced engine. Details are sketchy, but it looks like OpenArcanum is the furthest along. Which is good, because that's the English one. I think.

I'm not sure how OpenArcanum or any of the others will stack against HighQuality TownMaps, which I've yet to experience, myself. Regardless, news is news. OpenArcanum was active as of Jan 2011, that date taken from their Facebook page as I couldn't make a date from dude's personal blog, which is linked to at the bottom of this link.

http://arcanum.game-alive.com/forums/viewtopic.php?f=4&t=120



Arcanum: Revolution has its own wiki which is more informative than I thought. It also has some BASIC screenshots which do look quite promising.

http://arcanumrevolution.ru/wiki/index.php



Arcanum: Reborn talks a big game. It most recently talked as of Jan 31 2011 (acc to its wiki). The person behind it has some connection to FOnline, the Fallout 2 Online mod*. A:Revo plans to use 3D models (people? objects? both?), and the FOnline engine supports those so this could work. There's no indication of how far along this is.

http://code.google.com/p/arcreborn/wiki/MainPage


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This seems to be some kind of extension for Ultimate Arcanum, I just now came across it. Looks like a replacement for teleport stones in the for of some kind of buggy. More notable is that it was posted APRIL 27th. It claims a number of bugfixes for Ultimate Arcanum and the promise of an ENGLISH version with the release of the next version.


http://forums.arcanumclub.ru/index.php? ... =8626&st=0


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As a final note, I would like to caution anyone from thinking all of these are far-off, foreign ideas that will never be finished, much less put out in English. The Russians, or .ru crowd, have done seriously amazing things for Fallout 2 some of you may not even know of. There's got to be a dozen or so singleplayer mods for F2, many of which with unique art. FOnline is substantially badass.

When they're done, you'll want one.
Hi, guys!

I'm Radzh, the developer of Arcanum: Revolution. Crypton (the developer of OpenArcanum) led me here, so i'd like to thank everyone for your love to Arcanum.

As of A:R, the progress is pretty stable, even if slow due to personal reasons. New editor's final code is in early testing, and we have some promising news on AI, scripting model, as well as maps' data deciphering. And here's a dev shot: http://s017.radikal.ru/i420/1110/5b/d86e479be4f7.jpg
It's a map of 16 000 000 sectors - four times more than original Arcanum's one; the new server code works like a charm.

Feel free to contact me if you'd like to offer any help - or a bit of encouragement. Good questions are always welcome as well.
Wowww......

Welcome here.

This sounds great. Haven´t read anything about this project(s) until now.
I noticed that both Fallout and Arcanum seem to be extremely popular in Russia and Poland.

Why?
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Dandarez: I noticed that both Fallout and Arcanum seem to be extremely popular in Russia and Poland.

Why?
Because those games are simply best RPGs around. And it isn't poland or Russia. Go neogaf and ask them if they love arcanum or fallout.

As of Fallout and Arcanum those games are connected because tim cain created them :)

He also maked gems like Vampire bloodlines and F2 . :) Golden Era of RPG :)
avatar
radzh: Hi, guys!

I'm Radzh, the developer of Arcanum: Revolution. Crypton (the developer of OpenArcanum) led me here, so i'd like to thank everyone for your love to Arcanum.

As of A:R, the progress is pretty stable, even if slow due to personal reasons. New editor's final code is in early testing, and we have some promising news on AI, scripting model, as well as maps' data deciphering. And here's a dev shot: http://s017.radikal.ru/i420/1110/5b/d86e479be4f7.jpg
It's a map of 16 000 000 sectors - four times more than original Arcanum's one; the new server code works like a charm.

Feel free to contact me if you'd like to offer any help - or a bit of encouragement. Good questions are always welcome as well.
Good to see this project isn't dead :) Multi in Arcanum and some proper mod support is awasome idea for arcanum :)
Post edited November 22, 2011 by Perkel
I just wanted to say I found Fallout 2 Online thanks to this thread; it's amazing to see what kind of work is being done to improve and keep these titles alive.
Hi guys, i just wanted to thank you all that are working on keeping these legendary games in live existance. Fallout series (not the new fallouts, for me it ended with fallout tactics) and Arcanum are by far the best rpgs I played. Keep the good work, have faith brothers so gameplay and creativity can defeat fancy graphics and wide crowd simplicity.

The golden era of RPGs is not over as titles like this still live :-)
Radzh i just want to thank you for developing qtscribe, it is what let me make my mod of Arcanum a reality. Amazing work my friend.

Also the work Crpyton did was simply heroic. Drog Black Tooth actually stole some of his work for updates and took all the credit, and releasing it in english. Basically, Drog could have never done anything unless Crypton or the russians did it first (or it might have taken him a lifetime).