It's realtime combat like in the "Eye of the Beholder" games or the first "Lands of Lore". Even if you had some negative experiences with that kind of combat, you'll love "Anvil of Dawn" nonetheless. The game has an absolutely unique atmosphere, a perfect soundtrack (though I much prefer the actual in-game soundtrack over the downloadable one you get when buying the game here) and gorgeous graphics. (If it weren't for this game, back in 1996, I would have never become a fan of the fantasy genre in general!)
Thanks Sonata, I think I will take a pass until I play more of my backlog. I was disappointed not to continue with Lands of Lore, with its immersive environment, compelling story, and high production value, but I just couldn't get the hang of navigating the interface at the speed I needed. Maybe there were keyboard shortcuts I missed? It felt like a case of design coming between me and my party's array of tools.
Further to what Walt says, I've noticed some of the older soundtracks here on GOG seem to be MIDI-generated, and not quite match up to the in-game music. If I prefer the in-game version, I'll turn off the sfx and do a DOSbox recording to wavefile, then edit & convert to mp3 for my personal playlist. If the game doesn't use DOSbox, Windows apps like Roxio Easy Audio Capture record exactly what you are hearing from your sound card. Not a lot of effort IMO to hear the music you love.