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As I replay the game every few years (I love it that much), I am very aware of a bug that happens on modern (heh) machines: whenever you come back to the village (edit: quite in the beginning of the game, after fighting a bit on the left part of the island and going back for a quick trial) and have to go to the square with all your family, your character runs much faster than the rest and your people get stuck never getting to the plaza. So the trigger is never, er, triggered, and the game freezes.

The solution is to lower the dosbox cycles quite a lot. Well, the solution would be to save before returning, lowering the cycles (Control+F11) until you see that the character walks quite slower, see that everyone is following you correctly, and once they are in the plaza, return the dosbox cycles to normal (control+F12).
Post edited September 19, 2015 by Risingson
Cool! Thanks for letting us know!
Is it supposed to happen after you return to town after delivering back the message to the mermaid?