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They're the predecessors of Albion, with similar mixes of isometric and 3D first person gameplay. Amberstar has a DOS port but Ambermoon was only released on Amiga.
Oh, please do release them, I have been trying to get them to work with DosBox to no avail.
Actually it's pretty easy to get Amberstar working. Just start your DOSBOX (no config needed), mount your Amberstar Directory, like this

"mount c C:\Games\Amberstar"

(if that's the directory you installed Amberstar to) and then switch there with

"c:"

Then you can simply start the game via

"AMBERSTA.EXE" (don't even need to write .EXE)

and there you go. I havn't configured anything still everything works just fine. I'm pretty sure you can change the config, so the directory gets mounted when you start the DOSBOX, so you don't have to it manually every time you start the game. Hope you have a blast.
At gamenostalgia.com you can find both games (the superior Amiga-version of Amberstar) prepared with WinUAE. They work flawlessly.
Post edited May 29, 2021 by Wolfram_von_Thal
"Ambermoon.net is a full C# rewrite of Ambermoon and will run at least on Windows, Linux and Mac. Current version is 1.7.1 from July 27, 2022."

https://pyrdacor.itch.io/ambermoon
to attract actually remarkable fan base / player base, raw Dos-Box versions won't do.
These games deserve proper remake, where only the story would remain, but even that has to be ramped up.
RPG system, item/inventory system, party system, combat system, skill system - everything is soooo old, that it would be a joke for nowadays player.

Even Albion, which is well upgraded version of Ambermoon/start engines, is leaving many gamers in deep disappoint.

Honestly, both games, Ambermoon and Amberstar deserve homage, but only when some lonely crazy billionaire who found 20 bitcoin in his sock, decides to fund a proper AAA dev studio, otherwise, let the ghosts sleep.