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As far as I can tell, we can't get Multiplayer Conquest to work reliably. We're playing on a LAN, on computers with the standard Windows firewall set to allow airships.exe. Once we were able to play about 20 minutes before someone lost connection or froze, but generally we can barely get a game started. It lags for 1 to 3 minutes when someone connects after I start the server, and this last time everything went into huge lags where the game would report 25,000 to 50,000 ping.

Is this expected behavior? I'm guessing not, or I'd see a lot more threads about it. Any advice?
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