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IpsurAmodnusoal, Dark Elves, Day 2

We capture two mines and lose a unit, pushing our income positive. Hopefully we can keep ramping up.

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The elves are broke. Hopefully we can expand our territory and refill our coffers. There is much work to be done.

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Azracs, Day 3

We've managed to take a Builder's Guild, this time - no casualties.
Anomindsurake, Dark Elves Day 3

The Elves rebel, so we grind them under our heel again. A Builder's Guild gives enough income that we can start kicking the Elves out of their homes.

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I managed to surprise myself yet again. Guess this wasn't meant to be.

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Our finances are no longer in the red.

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jyri: I managed to surprise myself yet again. Guess this wasn't meant to be.

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Oh, come on, you are welcome to replay the turn. I'm not sure losing a player so soon, to indies, is good for the game. Depends what others think.
As Southern was the only one to comment on the issue, I did replay the turn.

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Replayed turn.
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jyri: As Southern was the only one to comment on the issue, I did replay the turn.

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Just blame Southern for being really bad at balance. ;)
Azracs, Day 4

Ironically, given someone else's predicament, we won a battle with no casualties despite using injured troops - we placed our melee troops next to theirs, and then theirs ran around trying to get to my injured leader, incurring attacks of opportunity. It wasn't intentional, but i guess it's another AI exploit that will inevitably be used.