It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Archons, Day 30

Whole lot of nothing today. Stupid Orcs just wander in circles. Stupid Tigrans attack us and Stupid Halflings threaten us. Woe is me.

TS
Archons, Day 31

Took out an Orc bat at the cost of many loyal halfling peasants. Guess I'm more Russian than I thought because there are always more peasants to throw in the direction of the front lines. No retreat allowed.

TS
Archons, Day 32

The Orcs feed a hound to my hero. We appreciate the XP. And in other news, the Halflings appear to be bothering the Orcs even more than they bother me.

TS
Archons, Day 33

Hmm, unless the Orcs have a secret plan being hatched underground, we are approaching the inevitable. They hole up in their two Wizard Towers behind walls of flames and send no units to the surface at all.

TS
Archons, Day 34

Ooh, exciting. An Orc hero has emerged. I wonder if he'll live another day... Guess we'll find out soon.

TS
Archons, Day 35

A day of infamy for the Orcs as they lost three heroes. One to my hidden polearm equipped Halflings and two more to my unstoppable Archon invasion force. And they lost a village and one of their Wizard Tower cities. Finally we can make anti-bat units. Release the Abominations.

Expecting articles of surrender soon.

TS
Archons, Day 36

With the last of his surface towns about to be lost and hordes of spear chucking Archons bearing down upon him, the Orc Warlord decided to move on and fight and his next battle in the afterlife.

Game over!

GG everyone. Definitely took advantage of some internecine family dynamics on this map. ;)
Well played, sounds like it was straightforward in the end? Clearly killing another player just results in Karma killing you, I killed Southern Agger killed me, you killed Agger. Not sure an AI will kill you though.
Post edited February 10, 2021 by goggogaowsm
avatar
goggogaowsm: Well played, sounds like it was straightforward in the end? Clearly killing another player just results in Karma killing you, I killed Southern Agger killed me, you killed Agger. Not sure an AI will kill you though.
I actually had multiple stacks about to enter your cave to kill you (and/or Agger's hero stack) when he killed you. And 12 of the units were overpowered Halfling pikeman hiding in the woods. They truly wreak havoc on mounted units (Aggers favorite unit). Heck, they did all the bat killing in the end as well.

My plan was to kill his strong hero stack and then head immediately into your cave to kill you. But he beat me to the punch by one turn and then cast Flame Storm to prevent me from ever entering the damn cave. I think he delayed my entry for nine turns with that spell!

Killing another player always puts a bit of a target on your back. Which is how it should be in a multiplayer game. :)