Dungeon-Crawling First Person Shooting at its finest! Fast-paced combat! Dozens of perks, spells and enemies! Level ups! Random Dungeons! Traps! Badass bosses! Carrots! Ziggurat is the best combination of First Person Shooter and Rogue-LITE you have ever seen.
The game focuses on fast-paced first p...
Dungeon-Crawling First Person Shooting at its finest! Fast-paced combat! Dozens of perks, spells and enemies! Level ups! Random Dungeons! Traps! Badass bosses! Carrots! Ziggurat is the best combination of First Person Shooter and Rogue-LITE you have ever seen.
The game focuses on fast-paced first person shooting, with an old-school vibe, and updated handling and game mechanics. Dungeon crawling and RPG/Roguelike elements are added into the mix, resulting in a fun, challenging and varied game, with lots of content to discover.
Get ready for your rite of passage: Enter the labyrinth and face dangerous challenges to prove your worth and become a powerful wizard!
Smooth and quick First-Person-Shooting experience
Plenty of equipment and perks to keep you entertained for ages!
Skill-based dungeon crawling, with random generation and permadeath
Copyright 2014-2015 Milkstone Studios
Popular achievements
A walk in the park
Complete a challenge room
common
·
45.61%
So shiny!
Find your first amulet
common
·
46.65%
Master of Magic
Equip a weapon of every kind
common
·
34.98%
Practical lessons
Get your first level up
common
·
87.27%
Applied student
Reach experience level 5
common
·
52.79%
Elementary
You reached 3rd floor. Now the real lesson begins.
common
·
37%
System requirements
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Was really enjoying this, and might have become a background time filler game. However the moment I was looking to be very likely to finish the game, last level, full to near full health, and a ton of mana in reserve. Suddenly a level up came up and when I went to click on my choice the game wouldn't take it. Selected both options, pushed every button in front of me, nothing would make it move. Killed my game on the last level. To hell with this buggy mess. I'll forgive weird item and door glitches, but the moment you bug the game to take a win away from me, it's over I'm through with this. I have better games to spend my time on, fix this garbage or get it off here and steam, and no, if it takes less than 10 years for you game to bug out this badly, then I'm not going to risk buying your next garbage sequel.
Ziggurat crashed my PC 4 times before i figured i'd try to run it in 640x480 compatibility mode. I've never had this problem with anything on GOG and only with a few games on Steam. It still had problems in the Settings menu and refused to let me change the resolution.
It wasn't worth the effort, the game is really bad. If you can't be bothered to create something balanced and build actual maps you just call it a "retro roguelike" and have an algorithm generate maps for you. It's basically Doom or Quake, but without the effort that went into it.
If you think grinding is a feature you shouldn't be making games.
I think they should have named this "Strafe and Shoot" because thats ALL you do. I bought this for about $6, and I think I spent about $4 too much. Your character has 4 different weapon categories that use different resources. The basic one (your wand) regenerates automatically. The rest require gems that enemies drop when they die. All weapons do the same exact thing, main attack that uses less resource, and a secondary that uses a bit more. The bombs attack in an arc, but are otherwise the same.
There are around 10 different types of enemies, and occasionally you may find one of them larger or in a different color. Each type attacks the same and has bad pathing/AI. The go straight for you. There really is no strategy other than to run, strafe, and shoot like crazy. There is no depth to the game, no story, not much of anything to keep you interested other than mindless shooting like some mobile game.
The graphics remind me of World of Warcraft, but repeat quickly. The game consists of 5 levels, with maybe 10 randomly generated rooms. You find an item to unlock the boss for the level, and find and kill him. Each room you enter usually closes the doors and make you kill off all the monsters. Other times it may have an item.
The worst part of the game is that it is short, and on easy or normal, could probably finish in 3 hours. The leveling up aspect consists of basic xp grinding per game, and you get to choose 1 out of 2 to 3 chance cards to decide what 'perk' you want. Most are nothing more than to refill or increase the max of your mana or HP. The game reminds me of diablo with 'sideways' leveling, where you are meant to be play it many, many times through for little gain. Each playthrough gets you a little closer to unlocking some new character that does little different than any others. This is not an elaborate game by any means. Not sure what 'rogue lite' means but this is like Hexen or Heretic, but with pretty much no depth or imagination.
This game looks great, sounds great and plays horribly. You die and die and die and it gets a tiny bit easier and you go a little farther after each death. What a horrible model for a game. Hate it.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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