Yooka and Laylee return for a platform hybrid adventure
Yooka-Laylee and the Impossible Lair is a brand-new platform adventure from some of the key creative talent behind 'Donkey Kong Country'. With their arch-nemesis Capital B up to no good, the buddy duo needs to spring into action once again...
Yooka and Laylee return for a platform hybrid adventure
Yooka-Laylee and the Impossible Lair is a brand-new platform adventure from some of the key creative talent behind 'Donkey Kong Country'. With their arch-nemesis Capital B up to no good, the buddy duo needs to spring into action once again to save the day. To thwart his evil plan of using a “Hivemind” device to enslave an entire kingdom of bees, our heroes need to take the fight to Capital B’s “Impossible” Lair. Things look tough, but with the help of Queen Phoebee and her Royal Beetallion, Yooka and Laylee might just have a chance!
2.5D Platforming! Each level offers beautiful, rich visuals with detail and depth. Yooka, Laylee and a whole host of colourful characters (good and bad) are realised in stunning 2.5D
3D Overworld! The overworld isn’t just a hub to hop from level to level, it provides a whole separate gaming experience! Explore and unlock more 2D levels by completing objectives and puzzles, rescue the Royal Beetallion bees and find collectibles.
Alternate Level States! Think you’ve got a level figured out? Try it in its alternate state! Flip switches in the overworld to create new landscapes. Hook up electricity, submerge them in water, freeze or literally flip them upside down for radically altered challenges!
Bee-at the Impossible Lair! Players are free to tackle Capital B’s Impossible Lair at any time; however, they may find it too much of a challenge without the help of the Royal Beetallion. Free them by completing levels and they will add to your defences when taking on Capital B’s dastardly traps!
The game is good for the few missions, but after a while you gonna notice that there is no variety on the gameplay. No bosses, very, very few gimmick stages, no new moves to unlock, and no secrets that aren't the coins. The coins also have a poor design for the one and only collectable. The tonic system while interesting in concept, it wasn't well implemented. The quills they multiply are an infinite collectable, that you can just go and do a stage again to get more, so there's nothing unique.
Despite being based on a great game, they only imported one of the things that made it great. As such this game should be a lot shorter, because it really overstays its welcome.
Was already a fan of the original game, but this game's different direction makes it varied and interesting. If you're a fan of DKC, or older Rare platformers, then this is your best bet outside of Nintendo.
It has great energy, great levels, great music, and a whooper of a challenge at the end.
Just play Rayman for example, much cleaner movement, especially under water. Unreachable spots that you gotta revisit later are very unclear and just make you try with no success for an unnecessary amount of time. Frustrating mechanics when you get hit... bland overworld... only giving it 2 stars because the idea of having a modified level is kinda cool.
I hated this game for the entire few minutes I had it going. The controls are sloppy and feel terrible. The whole game is just sluggish, plenty of crap to skip over to actually play.
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