Posted on: September 30, 2024

Luffychigo06
Verified ownerGames: 394 Reviews: 10
This game is not for everyone
I will begin by saying that if you're a completionnist, you're in for a bad time. Having to find 5 hidden coins in each of the 40 levels + some hidden exits + having to collect as much feathers as possible make the game frustrating. Also, there is some mandatory farming, which doesn't make sense to me in a 2.5d platformer. If you're not a completionnist, you will suffer less, but the game still has flaws. The first game was an homage to Banjo-Kazooie. This one takes inspiration from Donkey Kong Country and Yoshi's Island. The former by the controls, the collectibles in each level, and the overrall difficulty. Some levels are unforgiving, and pretty much every underwater section was frustrating. Also, there was too much "wait for the platforms to allow you to pass" moments for me. The latter by using the "baby Mario" mechanic. Here, when we get hit, Laylee flies around you for a bit beofre disappearing. Two issues with this mechanic. 1/The time during which Laylee flies around you, sometimes longer than needed and other times too short. 2/The "pathfinding". She will often times dodge you, when she is not stuck on ennemies/terrain/out of bounds. Talking about OoB, I managed once to go there, because there was no hitbox on a part of a wall. Some walls/obstacles lacked hitboxes, while a lot of walls and roofs felt like they were traversable (to hide a secret behind) and were not. This makes the game feel unpolished, which is a shame, because so much effort was poured into this game, especially with each level having two versions. Each version being so different from the other than it feels like a brand new level. Other than that, the tonics are a great addition, allowing the player to change their experience. But you have to pay for every one of them. Finally, having each level put into this big and "open" overworld, with hidden collectibles and riddles in it, forces the player to breath between them, sweetening the experience.
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