Posted on: October 13, 2024

core_cream
Verified ownerGames: 205 Reviews: 4
fku
g
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Posted on: October 13, 2024
core_cream
Verified ownerGames: 205 Reviews: 4
fku
g
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Posted on: October 26, 2024
mitzmike
Verified ownerGames: 23 Reviews: 1
asdad
asdasd
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Posted on: April 14, 2025
amoretta_vt
Verified ownerGames: 10 Reviews: 2
BIG SLAY!!!
minedai real. gay people real we love
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Posted on: September 28, 2023
wilkan
Verified ownerGames: 508 Reviews: 155
Terrible Plot and Fighting
NOT RECOMMENDED. Get Yakuza 0 or 2 instead. This one has a great opening, though then nothing ever. The playfulness of the side content is lacking. Only get this one if you are hardcore Ryuu ga Gotoku fan. Y3 is where the writing started to go downhill and it has not enough humor and amusement to keep it interesting. It is largely ruined by a crappy political plot (and mandatory playing with kids) and not enough decent supporting character screen time i.e. Daigo or Majima. Kiryu is particularly wooden in this one. Chugs a bit. The plot has no pay off, features non-sequitur land claim politics (YAWN!) and has the exact same ending events as the two earlier titles except somehow it is even lamer than the Y1 one. The enemies block a way too much in higher difficulties and have a lot of health in higher difficulties, making it boring and encouraging the player to avoid fighting as you get only junk and pocket change out of it. The side content is on the boring side, the best being the somewhat amusing Hostess Maker. Every other side activity feels like boring grinding. The fighting sucks. Luckily you can lower the difficulty to make at least the basic enemies to not perma-block and stun-lock you to death. Unlike in the recent games, the enemies will keep hitting you to the point of not letting you to recover and are super aggressive on Hard. Because of how side-step sensitively alternates as a step-away and a counter, it is mostly a crappy placeholder move until you get the real counter move i.e. Tiger Drop. The timing of an offensive side-step and the TD is almost identical. Oh and defensive running away and side-stepping do not always work because the enemies moves, even the straight punches, often track, meaning they will turn in place and hit you anyway despite you sidestepping it. This trackin hit garbage and the fortress-tier blocking makes the fighting unbearably tedious. The bosses add extra layers of cheapness to that. Y3 fighting is not fun.
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