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XCOM: Enemy Unknown Complete Pack

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4.5/5

( 265 Reviews )

4.5

265 Reviews

English & 9 more
49.9949.99
Why buy on GOG.COM?
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XCOM: Enemy Unknown Complete Pack
Description
XCOM: Enemy Unknown Complete Pack includes XCOM: Enemy Unknown and the following DLCs: XCOM: Enemy Within, XCOM: Enemy Unknown - Elite Soldier Pack, and XCOM: Enemy Unknown - Slingshot Pack. From the makers of Sid Meier’s Civilization comes a game about civilization’s last stand. As the commander...
User reviews

4.5/5

( 265 Reviews )

4.5

265 Reviews

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Product details
2014, Firaxis Games, ...
System requirements
Windows 7 / 8 / 10, 2 GHz Dual Core, 2 GB RAM, NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or gre...
Time to beat
26.5 hMain
38 h Main + Sides
68 h Completionist
34 h All Styles
Description

XCOM: Enemy Unknown Complete Pack includes XCOM: Enemy Unknown and the following DLCs: XCOM: Enemy Within, XCOM: Enemy Unknown - Elite Soldier Pack, and XCOM: Enemy Unknown - Slingshot Pack.



From the makers of Sid Meier’s Civilization comes a game about civilization’s last stand. As the commander of an elite paramilitary organization known as XCOM, you control Earth’s defences against a terrifying alien invasion. This package includes the award-winning XCOM: Enemy Unknown and XCOM: Enemy Within expansion, plus all of the released add-on content.

XCOM: Enemy Unknown Features

  • Strategic Base: Detect and intercept the alien threat as you build and expand your XCOM headquarters. Recruit, customize and develop unique operatives, manage your personnel, and negotiate with governments around the world.
  • Tactical Combat: Direct your squad in fierce turn-based ground battles, engage in cover operation, and rescue civilians in crowded cities and desolate outlands around the world.
  • Research Alien Technology: Recruit scientists and engineers to unlock more advanced weapons, armour and abilities.


XCOM: Enemy Within Features

  • Additional Soldier Abilities: Research a new alien technology to advance the capabilities of your operatives at a genetic level using Gene Mods or engineer MEC suits for heavy support in the field.
  • Additional Weapons and Equipment: Give your operatives an extra tactical edge with new projects from your engineering team and the Foundry.
  • Additional Enemy Threats: Adopt new tactics to counter the threats from two new aliens, the Seeker and Mechtoid, and a new human enemy known as EXALT.
  • New Strategic Resource: A valuable new alien resource, known as MELD, has been released onto the landscape providing access to new research and upgrades.
  • © 1994-2013 Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc., 2K, 2K Games, Firaxis Games, XCOM, and XCOM: Enemy Unknown, and their respective logos are trademarks of Take-Two Interactive Software, Inc. The ratings icon is a trademark of the Entertainment Software Association. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2012, Epic Games, Inc. Uses Bink Video Technology. Copyright © 1997-2013 by RAD Game Tools, Inc. This software product includes Autodesk® Scaleform® software, © 2013 Autodesk, Inc. Autodesk, and Scaleform are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. © 2013 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, PhysX, The way it’s meant to be played, and 3D Vision are trademarks or registered trademarks of NVIDIA Corporation in the U.S. and other countries. All rights reserved. Dolby and the double-D symbol are trademarks of Dolby Laboratories. DTS and the DTS Symbol are registered trademarks of DTS, Inc. and DTS Digital Surround is a trademark of DTS, Inc. All other marks are property of their respective owners. The content of this videogame is fictional and is not intended to represent or depict an actual record of the events, persons, locations, or entities in the game’s setting. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame.

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System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Notice: multiplayer is not supported.

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Notice: multiplayer is not supported.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
26.5 hMain
38 h Main + Sides
68 h Completionist
34 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2014-03-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
18.9 GB

Game features

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User reviews

Posted on: November 14, 2023

Great game.

This is the type of game, when you have feeling's you still losing, even if you winning. Great atmosphere, good graphics, great, hard and thrilling combat, full voicing and good overall gameplay. You buy it, you enjoy it. I promise 😉


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Posted on: March 25, 2020

jeanmiwan

Verified owner

Games: 310 Reviews: 13

play UFO : enemy unknown instead

X-com enemy unknown takes anything from UFO enemy unknown and downgrade it as much as it can. what is better in X-com : the graphics and the animations what il better in UFO : anything else Need many bases ? UFO : let's build more ! (up to 8) X-com : no, you'll play the whole game with only one. Need to conduct many research topics at once ? UFO : every base can conduct research on its own X-com : only one research at a time, even with many built labs Aliens attacking 3 places at once ? (that happens everytime in X-com) UFO : launch 3 full-squad Skyrangers X-com : choose one mission (you only have one Skyranger), the other 2 will be autofails Need many soldiers on the field ? UFO : each Skyranger can hold up to 14 soldiers X-com : only 4 soldiers wil fit in the transport plane, can be upgraded to an impressive 6 soldiers Hom to equip soldiers ? UFO : one rifle or heavy weapon (possibly both) AND a sidearm AND one multi-use medpack AND one stun baton AND as many grenades and ammo as you can fit X-com : one main weapon, one sidearm (can't choose which), only one stuff : single-use medpack OR a single grenade OR a stun device OR a weapon enhancement (should'nt it be part of the gun ?) As a result, you get a fast-paced turn-based game (how can turn-based be fast-paced and enjoyable ?) with a lack of tactics and even less strategy. Even on easy, you'll get high-level panic on a continent after only a few missions. Panic was easily manageable in UFO, with a little common sense about where to built bases and how to equip soldiers. It isn't in X-com, since each mission will decrease panic in ONE COUNTRY while increasing it in TWO CONTINENTS. It happen, too, that an armored tank blow up because a frag grenade is thrown next to it... Tell developers to stop watching Hollywood war movies : a frag grenade can't do more than scratching the paint of a tank. I'm not against destructible battlefield, but don't make this feature in a silly way ! Play UFO, not X-com.


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Posted on: June 14, 2018

Sten_MkIIs

Games: Reviews: 11

That not X-COM.

Flashy, shallow husk of one of the best tactical game. No tactical depth. No ballistic calc - hit chance combat mechanic, wich leads to silly situations like miss at point blank distance. Linear small maps. Weak macro- and micromanagement. Limited down to nothing economical and production gameplay.


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Posted on: June 20, 2018

ErnestLemingway

Verified owner

Games: 255 Reviews: 20

Modern variation of old X-Com.

That game have some flaws, but there aren't that many, as stated in already posted reviews. Yes, there are many artificial limitations, but most of them can be removed by certain upgrades or skills. Shoot through obstacle is possible, but it also remove obstacle for good, and so on. Still, some issues or "features" remain annyoing for the rest of game, like you get 3 places where aliens strike at once, but you have only one team to send or point-blank shoots from assault weapons that misses. Also, "2 moves + attack" turn is worse than original APs system. From the bright sides, locations are pretty climatic, battle are sometimes fierce (environment is highly destructable), and later game become challanging, so X-com series veteran may not be bored at all. Overall, if someone buy/bought it during sale, then shouldn't regret, as game is solid one and still enjoyable, despite some questionable design decission.


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Posted on: July 27, 2019

Strix-CZ

Verified owner

Games: Reviews: 53

A modern remake of a classics well done!

Being a huge fan of the original UFO: Enemy Unknown, having finished it a couple of times (still worth playing today, btw - especially thanks to the Open XCom open source version which runs flawlessly on modern systems and allows you to enhance the experience with countless community made mods!), I was really excited to find out there's a modern remake, building upon the game mechanics of the original, trying to balance the changes just right so that it improves the experience while still staying faithful to its predecessor. And upon finishing the game (Enemy Uknown, I haven't played the expansion yet), I'm happy to say that's exactly what the new XCOM does! True, there is a couple annoyances for UFO veterans (not being able to target mind controlled aliens or the - still desctructible - environment directly comes to mind first) but apart from that, it's all there - the atmosphere, the looming threat, the fear during the tactical missions, where you need to plan each step carefully - even though I have to admit it's not nearly as hard as the original UFO (no psi attacks without line-of-sight, aliens never attack you first until you come close enough - meaning no more being killed by a plasma burst out of the dark, without even knowing what killed you) - but it's probably for the best, as the original tended to be truly merciless and frustrating sometimes for these very reasons. Also, the base construction, research, engineering - all there and mostly improved (if rather simplified sometimes). And I really enjoyed the third person action camera during missions - it really adds to the immersion (even though sometimes it doesn't work as intended and you end up seeing a nearby wall instead of the action behind it - fortunatelly these occasions are quite rare and thus tolerable). The final mission felt little underwhelming and surprisingly easy though... Still, this is a great tactical game and a dignified tribute to the original, with a lot of replay value! Just get it.


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