Introducing the X4: Discovery Pack - the definitive gateway for newcomers to embark on the epic journey through the X4 universe.
This bundle unites the base game, X4: Foundations, with the thrilling new 2024 expansion, X4: Timelines. Offering both the vast, open universe of X4: Foundations and the...
Windows 10 (64-bit) or higher, Intel i5-4590 3.3GHz or AMD equivalent, 8 GB RAM, Nvidia GTX 780/970...
DLCs
X4: Timelines, X4: Cradle of Humanity, X4: Tides of Avarice, X4: Envoy Pack, X4: Hyperion Pack, X4:...
Description
Introducing the X4: Discovery Pack - the definitive gateway for newcomers to embark on the epic journey through the X4 universe.
This bundle unites the base game, X4: Foundations, with the thrilling new 2024 expansion, X4: Timelines. Offering both the vast, open universe of X4: Foundations and the engaging, story-driven scenarios of X4: Timelines, this pack delivers an unparalleled space simulation experience at an unbeatable price. Whether you're plotting your route to economic supremacy, diving into heart-stopping space skirmishes, or venturing across distant galaxies, the X4: Discovery Pack is your gateway to endless hours of captivating gameplay.
X4 is a living, breathing space sandbox running entirely on your PC. Thousands of ships and stations trade, mine and produce, all realistically simulated. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space stations. Transition seamlessly from first-person action, boarding ships and visiting their bridges, to an expansive strategy and management simulation. Choose your own path at your own pace. The decisions are yours. Trade - Fight - Build - Think.
Start your journey
In X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with. No matter how you start, you are always free to develop in any other direction. Focus on exploration, make money with illegal trading and theft, command large battle fleets or become the greatest entrepreneur ever. It's all up to you to decide.
Fly every ship
X4 allows you to fly all ships personally. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view. A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.
Build space stations and upgrade your ships
Building space stations and factories has always been a foundation of the X games. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. In X4, it is now possible to be completely free and creative. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations. Ships also offer a variety of upgrades. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship.
Experience the most dynamic X universe ever
X4 is the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.
Manage your empire with a powerful map
Once you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands. Graphically plan your trade routes, coordinate attacks with your entire fleet, manage the hierarchy or send ships on remote exploration missions.
Dive into the most detailed X economy ever
One of the key selling points of X games has always been the realistic, simulated economy. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. This is the foundation of our living and breathing universe. Now with X4, we have taken another, massive step. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Ships, weapons, upgrades, ammo and even stations. You name it. Everything comes out of the simulated economy.
Research and teleport
The seamless change from ship to ship and from NPCs controlling your empire for you continues on a higher level. Once you own a larger fleet, you will be very interested in researching a technology from your HQ: Teleportation. Once you've unlocked teleportation, you can jump from ship to ship a lot quicker and experience all the critical situations your NPCs encounter first hand. Every order you have given to a ship before turns into a mission objective when you pilot the ship yourself. The moment you leave again, your pilot takes the helm and continues with their previous orders.
Register your copy of X4: Foundations and X4: Foundations Collector's Edition to receive access to additional Online Ventures and rewards. Registering your game will reward you with a special paint modification for your ships. For pre-order purchasers who register their pre-order copy of X4: Foundations, there will be additional pre-order rewards. Registering your game requires setting up an Egosoft account via the in-game interface and entering the appropriate serial key. You can find this key by visiting https://www.gog.com/account then clicking on "More" and then selecting "Serial Keys" from the drop down menu.
Goodies
Contents
Standard Edition
X4: Community of Planets Edition
X4: Community of Planets Collector's Edition
X4: Foundations
X4: Timelines
wallpaper
X4: Split Vendetta
X4: Cradle of Humanity
X4: Tides of Avarice
X4: Kingdom End
X4: Community of Planets Collector's Edition - Bonus Content
X4: Split Vendetta Soundtrack (mp3)
X4: Split Vendetta Soundtrack (FLAC)
X4: Kingdom End Soundtrack (MP3)
X4: Kingdom End Soundtrack (FLAC)
X4: Tides of Avarice Soundtrack (MP3)
X4: Tides of Avarice Soundtrack (FLAC)
X4: Foundations Soundtrack (MP3)
X4: Foundations Soundtrack (FLAC)
X4: Cradle of Humanity Soundtrack (MP3)
X4: Cradle of Humanity Soundtrack (FLAC)
X4: Timelines Soundtrack (MP3)
X4: Timelines Soundtrack (FLAC)
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Frustrating? Sure!
Buggy? Of course!
Clunky UI? Guaranteed!
Ugliest NPCs you will ever see? Hell yeah!
Aliens with woices tham make you want to quit the game? Check!
Rudimentary documentation, mostly made by a fanbase? Here we go!
Unique? Absolutely!
Grandest RTS in existence? Yes.
The best trading game? Yes.
Can you own thousands of spaceships? Yes.
Can you fly any of them? Yes.
Can you design your own space stations? Yes.
Can you board ships? Sure.
Can you be a pirate? Aye!
Do you have to guard your logistics? You better do :)
Wait a second? LOGISTICS? In a computer game?
Yep. From resource minning, hauling, processing, down to ship production with many intermediates needed in the process. And you need to move them all around first.
Well, I'm biased - I have been playing the X series since the first game, and I have 1000s of hours sunk into it. But let me tell you a bit about it, so that you know what to expect (as I find the revievs here unjust):
It is a grand-scale RTS/Trading simulation sandbox, with space shooter elements in it. Pew-pew in it can be fun, but can also be frustrating. There are many kinds of ships, from S (Small) to XL ones. Lets just mention that some of the Medium ships can dock S ones, and many of the L/XL ones can dock multiple M's at once. That's to indicate the scale.
And no, you will not get into a starter ship and conquer the galaxy. You will actually get killed very, very quickly, no matter how good you think you are.
Its a SANDBOX, where your games last WEEKS to MONTHS realtime.
Its one-of-a-kind, with zero, null, nada competition. There are no other games in existence even close to it. No, EVE is not like it, neither is Elite, nor Star Citizen. Some elements are similar, but it's a different game altogether.
You can build an empire with mining ships, space stations producing various goods, wharfs, shipyards, thousands of workers and have countless ships flying around. Or you can get frustrated and ragequit well before doing so.
X4 on-boarding is rough. The controls are all over the place and the tutorials are bare-bone. Underneath however lies a gem of a game with an unmatched sense of scale.
You can own and/or pilot everything you're eyes can lay on, from the small fighter to the 10km wide space station. You can custom build your stations and gear them to produce goods and even ships, that you'll then be able to plug into the global economy or use for yourself.
As everything can be adjusted and automated you can craft the perfect war economy and take over the universe, sectors after sectors... or don't and hone your pilot skills in missions for the other factions or delve into piracy!
-1 star for all the jank you have to go through to best experience this game! But it is definitely a warm recommendation from me. Hop on the official discord for help!
The game looks good from the reviews but once you play it you will realize what a mess it is. The game is also designed to drive the player insane.
1. Suicidal destroyers, simply put the destoryers can not attack the station without getting themseleves blown up. It doesnt matter that their weapons outrage station turrets. Since there is no awarness of where the enemies are (crappy AI) ships just fly into enemy guns. So you constantly have to babysit them and keep them away from the enemies.
2. Ships flying about doing their own things have no idea that they are flying into the enemy guns. They just fly into them and once they get hit they panic. Its pure nonsense.
3. The AI is horrible. Some ships cant fly though the sector without stopping and trying to fly different ways to get to the highway for example. They do zig zag when finding a path to highway.
4. Xenon is nowhere to be seen. I decided to help them on the east part of the map and took Teladi out but since the game is designed to react to wars, Xenon isnt taking Teladi secotrs because there is no fighting. On the west part of the map Xenon is not able to fight back because overpowered Hop and Ant took all their sectors and destroyed all Xenon.
5. Its been more than 5 years and the game still does not have the Ignore setting under the pirate haressment. This is ridiculous and only designed to mess with the player. Most ships could make it to their destinations and outrun pirates if we had them ignore pirates.
These are just few points that wont ever get fixed. I dont recommend the game.
The best entry of the X-series yet!
Downsides: The UI is definitely clunky; some choices are not the best for UX. The NPC AI is limited, flawed and often janky; ships absolutely will get stuck on stations sometimes. The station economy barely limps along on its own in the long run, and balance - particularly between different ship classes - is lacking. People animations and voice acting are basic (but then that is hopefully not what you came here for). Its learning curve is fairly steep.
Despite all of this: The logistics/economy simulation is one of the best I've seen in a singleplayer space game. You can acquire and build almost any ship in the game, including the largest. You can prop up your favorite factions, or go out and conquer the galaxy for yourself. You can hunt pirates, or be one. You can design and build your own stations, trade inputs and outputs with factions or go for full vertical integration and build ships from resources you mine by yourself. You can be friends with everyone or declare a one-faction war against the whole network.
You can go from flying individual fighters, to flying XL-class ships, to delegating all the flying to your employees and focusing on managing your empire instead.
X4 offers a complicated, involved universe with a number of factions vying for power, filled with a mixture of strife and cooperation. More than anything else, this serves to provide a sandbox for the player to interact with in whatever ways they choose.
You are likely to not enjoy X4 much if you'd prefer to focus entirely on either the high-level management and planning layer, or on flying ships yourself.
If, however, both those are up your alley and you can see past its weaknesses though, I recommend you give it a try.
Technical notes: I've run the GOG Linux versions of X4 versions 6, 7.00 and 7.10 hotfix 2. All installed and ran fine for me, after some poking to make them work on my (fairly unusual) system setup.
I'm so glad I stumbled across this game recommendation in a Reddit thread, because it's about as close to the perfect space sim/strategy game that I could ask for. Don't get me wrong, it's not without its flaws (some bugs here and there; steep learning curve; graphics feel a bit outdated for a 2018 game), but it takes the strongest aspects of games like Elite Dangerous, Star Citizen, Mount & Blade, and combines them all into one! Not to mention Star Citizen is STILL nowhere near finished, so this scratches my itch in all the right places.
This game is waiting for a review. Take the first shot!
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