The Witcher Adventure Game is a digital adaptation of CD PROJEKT RED’s board game set in the brutal, dark fantasy universe of monster slayer Geralt of Rivia. Embark on a journey across the beautifully rendered world of The Witcher and complete a variety of quests: hunt for deadly beasts, solve...
The Witcher Adventure Game is a digital adaptation of CD PROJEKT RED’s board game set in the brutal, dark fantasy universe of monster slayer Geralt of Rivia. Embark on a journey across the beautifully rendered world of The Witcher and complete a variety of quests: hunt for deadly beasts, solve ancient mysteries, and take part in complex political intrigues. Make choices and face their brutal consequences in a world begging to be explored!
The Witcher Adventure Game allows players to take the role of four distinct characters known from the books and video games: Geralt of Rivia, monster slayer; Triss Merigold, cunning sorceress; Yarpen Zigrin, dwarven warrior; and Dandelion, roguish bard. Each character has unique skills and multiple ways of overcoming obstacles - the choice is yours: do you fight your way to victory, call on your charm or try your hand at diplomacy?
Explore a land of mystery and spin your own, unique tale each time you play. The Witcher Adventure Game is based on the rich universe created by internationally renowned novelist Andrzej Sapkowski. Whether you’re a long time fan or this is your first contact with the universe, The Witcher Adventure Game will pull you in with its deep backstory and high replayability.
Art design taken straight from the critically acclaimed Witcher series of video games.
Play vs. AI and vs. your friends (online multiplayer and hot seat).
Clear, simple rules and intuitive mechanics.
4 unique heroes with different skills and approaches to problem solving.
Achievement and leaderboard support.
The digital edition contains over 288 cards and 30 monsters.
The game shows a lot of polish and really brings the mechanics to life. The music isn't terribly intrusive, and the graphics are pretty, but simple, and it creates a great atmosphere for the game. With four different characters, each with their own mechanics, there's plenty of variety for the single player, and the ability to play multiplayer pass-and-play at home is a plus. The online multiplayer, however, doesn't connect very quickly to other players, which I'm assuming is simply a problem of not having enough players actually playing online multiplayer with others (and will likely change over time).
As far as digital board games go, this one is pretty solid, and is definitely worth a download.
The game itself is quite easy to grasp - there are a few videos in-game explaining everything and also a rules section which should cover the few details not mentioned in those vids.
Gameplay is quite straightforward - you choose one of 4 charactes, choose a start-quest and try to do the best with your 2 actions per round to get as many victory points (VPs) as possible. After you fullfill your first quest the game is either over or (depending on your game goal) goes for up to as high as 5 fullfilled quests. Maxing your VPs gained by doing side quests and killing monsters giving VPs is essential for victory - the victor being, obviously the one having the most VPs after the quest-goal is fullfilled.
Overall the gameflow is quite good, and even replays are enjoyable for quite some time, because of the different variables (character, quests, developments, ...). So the game itself would be getting a 3.5 to 4 for value.
My problems with the game arise from a few facts:
1) You can't save a game. The duration of some games can go on for over an hour, and it would be really helpful to be able to save. Yes, I know this is to enforce "no going back and sticking to decisions", but computer games go by different needs than board games. The game runs quite stable, but one game I had to cancel because the game wouldn't allow me to use my actions.
2) Online Multiplayer is via GOG Galaxy. I dunno, I support GOG with my purchases because their old and new releases are usually playable on their own, without an external service. This is not really to my liking - some alternate method (eg direct IP) would be really preferable. Also, there is no LAN mode, and the only non-Galaxy MP-mode is via Hotseat (at least something).
3) You can't set AI-difficulty, and the AI is, to be blunt, quite stupid. I played about 8 games sofar and I still have to lose a game - most games I won with more than double the AI's VPs, and only one time did it get close, and that was more because I had an abysmal early game (bad draws, even worse rolls). This is ofc not so much of a problem if you only play against human players.
4) Speaking about bad draws, the game can be quite nasty to you, and a row of bad rolls/card draws can really offset any strategy you might have. On the bright side, against the AI such moments at least make a game a bit more interesting, but if the AI gets in such a situation he is on the losing side for sure. Such a row of bad luck once brought the AI is such a situation that he simply didn't come out of it again, and I won 60 to 0 VPs - not a very interesting game.
So, overall a nice game and my rating for the game considering everything is a 3. If the "flaws" are adressed it would be a solid 4.
Played the Alpha and well it's a pretty straight forward rpg board game, Objective Currency Mobs Helping&Damaging cards
At the core it's a really good game but there was one big problem to make it a 5star, I didn't feel I was playing with someone I mean yeah they were there but I did my thing and they did theirs no way to interact in game (Alpha so maybe they changed it)
So if you like Board games(random fun) you should try it but if the player vs player part is important to you well check not Alpha reviews :)
The best boardgame in recent years. Nice music, beautiful artwork and realy good gameplay. What bothers me - is why this game needs authentication if the game completely DRM-free? As to the rest - I have no questions. I love this game. ;)
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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