The Witcher Adventure Game is a digital adaptation of CD PROJEKT RED’s board game set in the brutal, dark fantasy universe of monster slayer Geralt of Rivia. Embark on a journey across the beautifully rendered world of The Witcher and complete a variety of quests: hunt for deadly beasts, solve...
The Witcher Adventure Game is a digital adaptation of CD PROJEKT RED’s board game set in the brutal, dark fantasy universe of monster slayer Geralt of Rivia. Embark on a journey across the beautifully rendered world of The Witcher and complete a variety of quests: hunt for deadly beasts, solve ancient mysteries, and take part in complex political intrigues. Make choices and face their brutal consequences in a world begging to be explored!
The Witcher Adventure Game allows players to take the role of four distinct characters known from the books and video games: Geralt of Rivia, monster slayer; Triss Merigold, cunning sorceress; Yarpen Zigrin, dwarven warrior; and Dandelion, roguish bard. Each character has unique skills and multiple ways of overcoming obstacles - the choice is yours: do you fight your way to victory, call on your charm or try your hand at diplomacy?
Explore a land of mystery and spin your own, unique tale each time you play. The Witcher Adventure Game is based on the rich universe created by internationally renowned novelist Andrzej Sapkowski. Whether you’re a long time fan or this is your first contact with the universe, The Witcher Adventure Game will pull you in with its deep backstory and high replayability.
Art design taken straight from the critically acclaimed Witcher series of video games.
Play vs. AI and vs. your friends (online multiplayer and hot seat).
Clear, simple rules and intuitive mechanics.
4 unique heroes with different skills and approaches to problem solving.
Achievement and leaderboard support.
The digital edition contains over 288 cards and 30 monsters.
best feature is the Witcher Universe in this game, it can be funny but not that long. It is an complete other gameplay feeling. More like a text adventure. For low price a good buy but nothing more.
I agree with fahbs' reservations. The game's system is quite punishing. Only one travel action can be made per turn, either: standard travel (adjacent locations) or quick travel (moves two locations). The other 4 options are: Investigate, Rest, character-specific ability, Develop. In total one can use two abilities per turn. Unless some omen cards or enemies delay you cutting your turn short. Or sustained injuries that need resting to heal. Investigation is necessary to obtain leads and proofs. Development yields spell, elixirs, weapons needed to augment fighting abilities. So one cannot neglect any of them/ It's hard choices every turn. Bad omen cards spawn very frequently some affect everyone playing.
It takes time, patience and good decisions to balance completing missions with character development. Still I think characters aren't balanced that well. Dandelion's luck procs like crazy, Yarpen is one easy to play SOB. Triss is quite fragile unless she has a full repertoire of her spells. Geralt is less squishy but gains much from his signs and elixirs.
There's one more thing: aside from film instructions, there should be a trial playthrough to get a hang of playing. I remember how furious I was on my first session, because I didn't understand any of the rules. Blizzard did a great introduction in Warcraft 3 prologue - TWAG could have a similar introduction.
Still, I do see potential in this game. Doing missions combined with fights is a good mixture, though it's tedious at times. As for me, bad omen frequency could be nerfed. Graphics and music are easily the strongest points of the game. So is the spirit of competition, although I haven't been able to win a session so far.
I can easily see why half of people reviewing the game has mixed feelings. But to say that the game is terrible and unplayable would be plain unjust. Some tweaks are need to make this game more accessible for a wider audiennce. Or there should be the option to change game difficulty
The game per se is not bad, and has an high production value.
The problems I've got is the rules are really poorly explained and not clear at all.
I've invested about half an hour in understanding them, but could bother to spend more.
The all end in me uninstalling the game because can't bring myself in understanding what's going on the screen.
I've been working through the holidays and playing this offline and online is like crack - I finish my turn and I type up a few pages then go back to the game in a few minutes. There's still interaction but not too much - it could need a bump up a bit but some added cards could do that. All in all, great simple fun to play.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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