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Wing Commander™ 1+2

in library

4.7/5

( 110 Reviews )

4.7

110 Reviews

English
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
5.992.99
Lowest price in the last 30 days before discount: 2.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Wing Commander™ 1+2
Description
You may be the hottest pilot in the fleet, but this will cool your jets! In Wing Commander you blast your way through the Vega Campaign. You’d better be as good as your reputation because the stakes are too high to play it safe. Just when you think that the action can’t get any more intense, or the...
User reviews

4.7/5

( 110 Reviews )

4.7

110 Reviews

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Product details
Origin Systems, ...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Description
You may be the hottest pilot in the fleet, but this will cool your jets! In Wing Commander you blast your way through the Vega Campaign. You’d better be as good as your reputation because the stakes are too high to play it safe. Just when you think that the action can’t get any more intense, or the opposition any stiffer, you’ll plunge into Wing Commander II. Disgraced and unjustly court-martialed, you have to prove yourself once again and earn the respect of the Confederation High Command. Of course, there is also the little matter of preventing the destruction of the Terran home-worlds.

© 1990, 2011 Electronic Arts Inc.

Goodies
manuals reference cards ship blueprints Wing Commander Bible Wing Commander product proposal
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

This game is powered by DOSBox.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (10, 11), Mac OS X (10.7.0)
Size:
49 MB

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (20 March 2025)

Wing Commander 1:

  • Added a DOSBox menu option to transfer pilot data to Secret Missions 1 and 2, enriching the campaign experience.
  • Made DOSBox config adjustments to improve overall performance.
  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
  • Verified Cloud Saves support.

Wing Commander 2:

  • Introduced a DOSBox menu option for in-game sound and graphical configuration.
  • Adjusted conventional memory size based on community suggestions for better system performance.
  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
  • Verified Cloud Saves support.
Internal Update (21 March 2019)
  • Added Cloud Saves functionality.
Buy series (8)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: October 8, 2011

Il_bastardo

Verified owner

Games: 196 Reviews: 1

If only i could award five Gold Stars...

Was Wing Commander the best game of its time? No, it wasn't. Did it invent anything new? No, it didn't. Has it aged well? No, not at all. Do i still love it? Hell yeah, break and attack! Wing Commander was never meant to be a deep game. All it ever set out to offer was a rock-solid game play formula with easy controls, and a strong emphasis on dramatic presentation. I resonated with me right away back then, and it has influenced my perception of games ever since: While game play will always be the single most important element, an intense in game-narrative can greatly enhance the overall experience. Wing Commander may not have attempted it first, but Chris Roberts gave it a very distinct personality with its memorable characters, talking heads, branching mission structure, and its gritty atmosphere. The mission disks also introduced coherent story lines to the game - a concept refined in Wing Commander II (although i was never particularly fond of "Whodunit"-story lines). The sheer immersion always out-shined the limitations of the game play for me - i just wanted to push forward and see how the story unfolds. In its best moments, Wing Commander would make you feel like the greatest hero of the galaxy; truly a boy's dream coming true. There's always that one special game for everyone, and Wing Commander was mine. I just wonder if the game is to blame for my dislike of cats...


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Posted on: July 8, 2012

Fabiolinks

Verified owner

Games: 128 Reviews: 11

Waste of Money

The games look good, but they are very slow. DOSbox do not emulate it well. I've tested in two PCs, both the games are lagging. If you want a outstanding space sim buy DESCENT 1+2, WC 1+2 do not work well


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Posted on: March 13, 2025

trusteft

Verified owner

Games: 1963 Reviews: 122

50% great

In short, I really liked the first and I consider the second hot garbage. Since I have to score both in one, I give it a 4/5 to be fair to the first game. Otherwise I would give WC1 a score of 4-5 stars (based on when it was released) and WC2 a 2 stars. WC1. The game is of course the known semi branching campaign of you playing as a pilot of the confederation against the Kilrathi cat like aliens. Most of the game is the actual flying and battles, while a small part is talking to your colleagues and attending the mission briefings. The actual fighting part is well done. One thing to remember, afterburner is your friend. It's totally worth playing for both the story and the actual gameplay. If you have a soft spot for the era's graphics and sound, even better. I used a joystick to play (Logitech Extreme 3D Pro), but you can play it completely with keyboard or keyboard and mouse too. The game is obviously not perfect, but it is really good for what it is and when it was released. The framerate can drop at times during intense actions, but that was always the case even back in the day. Completed it recently for my Twitch stream and I am glad I did. I played, and lost, the first expansion pack of WC1. Good fun, but fake branching. WC2. Different vibes from the first game. Slightly different setting at first, but soon you change to more familiar ground. The framerate is much improved with the game being much smoother, but also feeling like much faster. You can, as I did, reduce the dosbox cycles to say 6000, which will improve things. Main issues which made me rage quit around the 9th or so mission. Both friendly and enemy crafts keep ramming you. Friendly also keep getting in front of you when you are shooting the enemy. RUIN the game. Enemy crafts obey different laws of physic as they can fly away and shoot at you and zip around at impossible speeds. Horrible. HORRIBLE. I tolerated for ~9 missions, but no more.


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Posted on: September 23, 2011

Kamfrenchie

Verified owner

Games: 113 Reviews: 2

A few issues detract the experience

Well this is honestly a pretty good deal, both games for 6 $. I got this recently, and found WC1 to be pretty fun for the most part. It has a pretty solid story, a branching campaign, 2 endings... the gameplay is the ancestor of more recent space shooter and it handles pretty well with the joystick. My main criticism against WC1 is the somewhat uneven difficulty setting. Some missions are just cakewalk and some other are frustrating, there is apparently a mission that is almost unbeatable in the winning branch of the campaign, and failing this mission means you fail the set of the campaign, then you have to win the next set or its fubar. Also, wingmen usefulness isn't always what you'd expect. According to logic, the higher ranked ones should be better, but it doesn't seem to be always the case. Spirit seems better than Paladin, Bossman seemed way better than iceman etc. Also, expect quite some lag if engagements get bigger then 4 fighters at once. WC2 is pretty similar, but i thought it became more frustrating. There is apparently a dynamic AI system, which basically gives you harder odds if you fight well. But this system is forced on you, and the fights aren't really easy to begin with imo. So I get a bit mad when my reward for blasting some killrathi effectively is to have more tougher killrathi to beat, especially considering they have new fighters that are sometimes infuriating... like those heavy fighters with BFG on front and on the rear turret. If i do good in fights, let me have my victory. Also, your teammates won't hesitate to shoot through you...frustrating.


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Posted on: March 3, 2017

iiago

Verified owner

Games: 316 Reviews: 9

Worth the learning curve + joystick

(Wing Commander is famously "cinematic", but I'm going to just talk gameplay) WC1 is a game that works that really shouldn't. It is insanely frustruating. You will die. A lot. And for the longest time you won't know what you're doing wrong. That should make for an awful game, and I was within minutes of demanding my money back. But if you perserve you start to realise - your craft can't take much damage, and the game world has strict rules that it will applly even if it's unfair. So unless you know what to avoid, every now and again enough opponents shoot you from outside your field of vision at the same time, and you'll suddenly die. Once you unpick the way the game works, it's a blast. You learn to work with the game's rules and you can destroy hordes of enemy craft. But still, WC1 can be very frustating. Your wingman might die through no fault of yours, or you'll dodge into another starcraft you couldn't reasonably have seen; and if you die it takes ages to get back into the action. Also considering how easy it is to die, they really should've had checkpoints. But the tension - wow. At the end of a few missions my hands were shaking - because while you can fail through no fault of your own, you will earn every success. It's a rush that explains why this game has such a cult following. WC2 fixes some of the issues in WC1. Two big improvements - your wingmen can't die in-game, and there's a "try again" button when you fail. They also mix up the formula enough with the addition of tailguns that you have to update your strategies, it's not just more of the same. So if you're thinking of buying this, my advice is this: - it will be frustrating, but that's part of it. You'll get better, and there's a reason this is a cult classic. Check forums for tips. - get a non-fancy joystick. They're quite cheap now, and it's basically impossible without it. - if WC1 is driving you spare, skip to WC2. But the story is better if you play them in order.


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