Posted on: January 31, 2017

Tinwhistle
Verified ownerGames: 337 Reviews: 9
fun take on the action rpg genre
first, let me clear up some misconceptions of earlier reviews: 1) It took me a while into the game (and much frustration) to find out that the camera view is _not_ locked. You can freely rotate the camera. 2) Likewise, it seems on first glance that you can get stuck. While this happened to me once, yuo can always "restart the level" regaining all lost charges etc. Now that this is out of the way: the game looks like an action RPG at first. In "light" situations it plays exactly like that. However, as soon as you get more than one dwarf to control, you _want_ to use the pause function to plan your moves and give orders to your other dwarves. Otherwise it is easy to get swamped by enemies. Which brings me to my main issue: the game does not do a good job showing you the ropes. Several key gameplay elements I had to find out by looking at the controls and just figuring them out. Other than that it is well done. The graphics are decent and loading times lighting fast. The story progresses in small units, which specifically appeal to me due to the fact that you can still enjoy the game without investing your whole evening. With just a few hours into it on medium difficulty, and having spent a lot of that time learning how (not) to die, I can not say how it develops. Voice acting is indeed a bit strange (most probably text-to-speech) but I found it still capturing the somewhat weird atmosphere. So far "We are the Dwarves" has grown on me, despite a shaky start.
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