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Wasteland 2 Director's Cut Digital Classic Edition

in library

3.8/5

( 211 Reviews )

3.8

211 Reviews

English & 6 more
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Wasteland 2 Director's Cut Digital Classic Edition
Description
In addition to the above goodies, the Digital Classic Edition includes: GOG.com code for Wasteland 1: The Original Classic. From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG. The Wasteland's hellish landscape is waiting for you...
Critics reviews
65 %
Recommend
IGN
8.5/10
Slant Magazine
4/5 stars
Worth Playing
9/10
User reviews

3.8/5

( 211 Reviews )

3.8

211 Reviews

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Product details
2014, inXile Entertainment, ESRB Rating: Mature 17+...
System requirements
Windows Vista / 7 / 8 / 8.1 / 10 (64 bit), Intel Core 2 Duo or AMD equivalent, 4 GB RAM, NVIDIA GeFo...
DLCs
Wasteland 2 Director's Cut Digital Deluxe Edition Upgrade + The Bard's Tale
Description
In addition to the above goodies, the Digital Classic Edition includes: GOG.com code for Wasteland 1: The Original Classic.

From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.

The Wasteland's hellish landscape is waiting for you to make your mark... or die trying. With over 80 hours of gameplay, you will deck out your Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of your strategy skills, and bring justice to the wasteland.

Director's Cut New Features:

Complete Graphics Overhaul: Rebuilt in Unity 5, Wasteland 2's environments and characters have been updated to take advantage of the latest graphics technologies.
Perks &: Quirks: Customize your squad even more! Perks & Quirks are special personality traits you can use to give your characters even more life, with their own unique bonuses... and drawbacks.
Precision Strikes: Fire on your enemies and debilitate them with tactical attacks! Cripple a leg to slow an enemy down, fire on their gun to blast it to bits, or aim for the head to knock them senseless – or blow it clean off.
Expanded Voice Over: Over 8,000 lines of new voice-over dialog have been added for the game's characters and companions, bringing the Wasteland to life like never before.
  • One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
  • Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
  • Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
  • Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.

inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2014 inXile entertainment Inc., Wasteland, the Wasteland logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2002 - 2014, inXile entertainment, Inc. All Rights Reserved. Fallout is a registered trademark of Bethesda Softworks LLC

Goodies
Contents
Digital Classic Edition
Digital Deluxe Edition
Official Soundtrack (MP3)
Official Soundtrack (FLAC)
Concept Art Book
Wallpapers (1440p)
manual
reference card
map
soundtrack (4 choir songs, FLAC)
Director's Cut manual
Wasteland Novella 1
Wasteland Novella 2
Wasteland Novella 3
Official Soundtrack (FLAC)
Wasteland Avellone Novel (coming soon)
Wasteland Novella Book 1
Wasteland Novella Book 2
Wasteland Novella Book 3
System requirements
Minimum system requirements:

Compatibility notice: Wasteland 2: Director's Cut requires a 64-bit operating system.

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Compatibility notice: Wasteland 2: Director's Cut requires a 64-bit operating system.

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0+)
Release date:
{{'2014-09-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
9.8 GB
Rating:
ESRB Rating: Mature 17+

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
русский
audio
text
Critics reviews
78
Top Critic Average
65 %
Critics Recommend
OpenCritic Rating

IGNby Leif Johnson
8.5/10

While echoes of the original release pacing problems remain, the Director's Cut does much to add variety to the experience with new features such as perks, quirks, and precision aiming. It's likely not enough to warrant a replay if you've already finished it, but if this is your first foray into inXile's bleak vision of the future, this is the best place to start off.
Read full review »
Slant Magazineby Jed Pressgrove
4/5 stars

The game places trust in the moral, philosophical, and intellectual response of the audience.
Read full review »
Worth Playingby Fran Soto
9/10

Despite some gameplay flaws, Wasteland 2 gets a lot of things right for the genre. Fans of isometric, hardcore RPGs will find a detailed world to explore in the title. inXile Entertainment provides deep attention to detail on an awe-inspiring level. Creation of independent currencies and social hierarchies in the game create a living environment. Fully fleshed-out NPCs with voice-overs add to the detail of the wastes and make characters more than just placeholders. Interacting with the environment may lead to new clues and options for gameplay. Wasteland 2 is full of player choice and replayability that will keep players busy for a while. With gameplay easily exceeding 80 hours of content, Wasteland 2 is not for the faint of heart. Those who appreciate challenging experiences and detailed world-building will find Wasteland 2: Director's Cut an important installment in their RPG library.
Read full review »
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User reviews

Posted on: November 22, 2017

Thomuel

Games: 48 Reviews: 2

Badly designed

The driving force behind the Wasteland 2 kickstarter was the desire to get back to CRPG roots. In many ways the game is successful at this with the tons of skills to feed and the top-down mildly-hardcore (if slightly simplistic) XCOM-esque combat system holds up fairly well. Problem is, it seems that in InExile's rush to recreate ye olde RPGs of yore they forgot that sometimes things change for a reason. I disagree with Bethesda's current approach which involves throwing all the skills out of the window and treating everyone to a disposable perk chart, but Wasteland 2 is the other extreme. The vast number of skills required to unlock boxes, safes, pass speech checks (3 different flavours), disable alarms, diffuse bombs, hack computers, bash stuff (yes even bashing stuff has a skill), mod weapons, and the (whimsy alert) toaster repair.... don't serve to add depth of gameplay, at best they function to gate basic aspects of the game behind eggtimers. At worst they just gate. Too bad, no box for you (but don't worry the box was probably full of useless crap anyway). This issue is exacerbated by the fact that none of them are tied to the core stats. You don't have to put science skills on an intelligent character, because the game doesn't care. The net result is it feels like you need to "powergame" and skill-pony this game rather than roleplay, which is disappointing. The biggest issue for me however was that the quests are badly designed and badly written. Frankly I felt insulted by the amount of backtracking I was forced to do over large portions of featureless terrain. Quests are poorly signposted, conversations are lifeless and uninspired, and for the kind of open world it is mission resolution was surprisingly linear, often with somewhat arbitrary criteria needed to resolve them in a satisfying way. Trying to get creative with how you solve problems doesn't seem to work, even if they hint at them, it felt like they didn't finish coding alternative routes.


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Posted on: September 26, 2014

jugge

Verified owner

Games: 273 Reviews: 1

The post-apocalypse is OK

Overall I enjoyed the game. It has many flaws though and is an inferior game to the Fallout series. I didn't play Wasteland 1. The good: - Most of the quests are fun to do and flow along nicely. It didn't feel like you were quest hunting and instead just playing the game and having the quest wrap themselves up along the way. - Fun combat (most of the time) that rewards the patient and puts a lot of focus on placement and movement. Reminds me a bit of Fallout Tactics. - Many different interesting NPC factions. The radio chatter you pick up is awesome. - Real choices were given with lasting effect. The wasteland is a dark sad place. The bad: - Too much grey and brown. There just isn't enough life in the world and makes it boring to look at. - Portraits and the models of NPCs would never match up and frequently show the wrong gender. - No directions! A NPC will often say "Meet me at *place*" and expect you to know where that is. How would I know that as a completely new person to the city? It leads to a lot of backtracking and camera spinning to just find the locations. - The camera is both buggy and horrible to manage. The angle barely allows you to see anything in front of you and it got stuck frequently not letting me move it. - Creating a good team is a trial and error process. You might be screwed if you choose the wrong skills. (Tips. Leadership is not worth it. Mechanical repair is barely used). - A lot of unexplained random events. Perhaps it was for the Wasteland veterans? The ugly: - Bugs that broke dialogue and quest lines. These same bugs also made it so that the choices I made during the game were not actually saved and in the ending it showed me doing something completely different. - Horrible scripted encounters that involves zero tactics and is just a meat grind. They are few but they are horrible. - A lot of quest were very skill dependent. If you didn't have the right one a lot of the options were locked out.


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Posted on: December 26, 2014

IAMNAN77

Games: 49 Reviews: 15

Meh?

I was really looking forward to this game and frankly was blown away by the financial support given (I was one of many). Unfortunately for the funding they had this game is simply sub par. Still ok but just that. OK. Perhaps a better word would be mediocre. For the price I would be looking to others such as Shadowrun. By time I had reached the third "scene" of the game it was actually becoming a chore to play. It was effectively, in one word, grinding. Most quests were the same thing over and over and frankly after like the hundredth time I was on a "search for some obscure item" I was sick of the game. The ending(s) were anticlimactic and honestly I'd rather have just turned the game into a scavenger style open world rpg than actually have it end. It was that bad in my opinion. Then there were the constant bugs the worst of which being the fact that almost every enemy in the game can hit you through walls but the line of sight is not bidirectional. They could punch, slice and shoot my characters frequently and sometimes I could not even run up to or get in LOS to fight back resulting in a restart. When you find yourself on the frequent save paradigm to prevent story line halts you know you have a game that has not received appropriate testing. The graphics were just ok until you looked at them closely finding them to actually, suck(women look like men, max headroom had more vertices) . The mechanics were glitchy(camera would fly off into nowhere, LOS broken constantly). The attribute definitions and use poor and unbalanced(luck and strength is insanely powerful). Weapon algorithms completely inaccurate and unbalanced(shotguns and submachine guns are useless just punch everything to death and carry an assault rifle). Honestly if you want this game my suggestion is this. Be glad it was funded and wait 20 years because then it will be 15 bucks because it will likely not drop in price much. This is a cash cow for the developers and I think they coded it drunk.


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Posted on: November 13, 2022

BaronGreystone

Verified owner

Games: 211 Reviews: 8

Bah, I'm done.

Old fan of Fallout 1 & 2 and that ilk, played RPGs since they came out. I wanted to like this but all the issues mentioned by other reviewers. After something like fifteen hours, I'm done. Can't figure out what I'm supposed to be doing, everything is so convoluted and non-intuitive, and now the timer ran out for the first of my characters due to "acute infection." And I'm still not at all clear on how I could've accomplished more any faster. I'm supposed to be having some relaxing fun. Instead I'm just pissed off. Uninstall button, here I come.


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Posted on: March 28, 2023

Scho_Ka_Kola

Verified owner

Games: 95 Reviews: 4

Buggy and frustrating

Riddled with bugs, even after all this time. The core gameplay is very annoying, too. Fiddly little puzzles that have tenuous logic, and quest decisions that punish you for not knowing something that you haven't been told.


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