Wasteland 2 Director's Cut Digital Classic Edition
Description
In addition to the above goodies, the Digital Classic Edition includes: GOG.com code for Wasteland 1: The Original Classic.
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.
The Wasteland's hellish landscape is waiting for you...
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.
The Wasteland's hellish landscape is waiting for you to make your mark... or die trying. With over 80 hours of gameplay, you will deck out your Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of your strategy skills, and bring justice to the wasteland.
Director's Cut New Features:
Complete Graphics Overhaul: Rebuilt in Unity 5, Wasteland 2's environments and characters have been updated to take advantage of the latest graphics technologies. Perks &: Quirks: Customize your squad even more! Perks & Quirks are special personality traits you can use to give your characters even more life, with their own unique bonuses... and drawbacks. Precision Strikes: Fire on your enemies and debilitate them with tactical attacks! Cripple a leg to slow an enemy down, fire on their gun to blast it to bits, or aim for the head to knock them senseless – or blow it clean off. Expanded Voice Over: Over 8,000 lines of new voice-over dialog have been added for the game's characters and companions, bringing the Wasteland to life like never before.
One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.
inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2014 inXile entertainment Inc., Wasteland, the Wasteland logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2002 - 2014, inXile entertainment, Inc. All Rights Reserved. Fallout is a registered trademark of Bethesda Softworks LLC
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I'm a long time fan of Brian Fargo's work. This game is no different. The game is gritty and immersive. The main reason I put this review up is to reassure those of you with older Macs hemming and hawing over the Minimum system requirements. I have an early 2011 unibody Macbook pro with 4 gigs of ram and Intel 3000 integrated graphics and a 2.3ghz intel core i5 processor. The game runs without issue with graphics at moderate settings. The only real issue I have with the game is the initial loading time is on the lengthy side. I hope this was helpful for those of you concerned about whether or not your machine can run it.
So for my first run i built a lot of specialized characters without any combat skills, and the game is almost unplayable. Now, one could argue that this is a combat game and that you should know that every character needs to be balanced for combat.
However, if combat is a necessary skill, why even make it a stat you can nerf? I would much rather have something like X-Com where all your soldiers are capable of combat but you can specialize them.
Some might enjoy the "authentic" role-play aspect that you can build unusable characters that makes the games combat heavy style nearly impossible, but it takes me forever to get through combat because i have about a 6% hit chance with my basic melee and i fight every encounter about 10 times until i get a few lucky crits in.
Maybe I will go to the nexus and see if there are any good mods to balance out combat, but if the game doesn't have any mods I'll most likely uninstall it and never touch it again.
This is the closest thing you'll ever get to Fallout.
Post apocalyptic setting, dark humour, repercusions, choices. You don't see games like this in the present. It's for old school gamers. I have played for 16h non stop, and i haven't done this since college.
Yes, it has bugs because of the immensely complex situations given by the simple fact that you have choices and at least 3-4 ways to solve a situation. But so it Fallout had. Save often, save hard :D
This phrase from the game says everything. Mad Max like:
"A lone road stretches on. A dry wind whips your back with the sandy shards from decades of lost hopes and dreams".
I guess that GOG should add a sixth star, to be reserved only for those games that really stands out. Fallout 2 was great in many ways, despite some unpolished details.
Wastelad 2 is a great game, the interface is better than Fallout, the detail level of interactions, the texts and the plot itself are incomparably better than anything the market has to offer nowadays (I've red someone is comparing this to Divinity? Are you kidding?). I have to give 5 stars.
Sadly this game doesn't possess the same feeling that permeated Fallout 1&2. It takes more than an isometric view and few lines of well-written text to become a great game. It takes a soul, which doesn't have a recipe or a recognizable format. In my opinion Wasteland 2 hits the mark of being a very good game, but lacks the spark that allows it to stand out from the rest of the good games.
Combat is a bit repetitive and lacks the features of Fallout (variety), however this isn't a major issue for an RPG. What makes it annoying is that it is almost inevitable. In Fallout you could build a non-combat character and finish the game in a satisfying way. Here you can avoid encounters and other minor things, but you definitely have to slaughter most enemies on a map. Also it reminds me of X-Com, which is another great game in its own way but it isn't an RPG.
Characterization is nice, but I've seen better (not recently however). I've played a bit but haven't seen many different paths out from the main plot. Real paths, not simple limited quests. You have to play a morally aligned ranger. Do you remember rushing to save the deathclaws in vault 13, or boxing in New Reno, becoming a slaver, a porn actor, a caravan driver etc... forget that.
Don't get this wrong, this is a great game and you'll enjoy it, however right now I don't feel that you'll still remember this game 15 years from now, like Fallout 2. Still I recommend buying this. You cannot expect a Fallout 2 every year (but once in ten years would be nice...).
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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