Wasteland 2 Director's Cut Digital Classic Edition
Description
In addition to the above goodies, the Digital Classic Edition includes: GOG.com code for Wasteland 1: The Original Classic.
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.
The Wasteland's hellish landscape is waiting for you...
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.
The Wasteland's hellish landscape is waiting for you to make your mark... or die trying. With over 80 hours of gameplay, you will deck out your Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of your strategy skills, and bring justice to the wasteland.
Director's Cut New Features:
Complete Graphics Overhaul: Rebuilt in Unity 5, Wasteland 2's environments and characters have been updated to take advantage of the latest graphics technologies. Perks &: Quirks: Customize your squad even more! Perks & Quirks are special personality traits you can use to give your characters even more life, with their own unique bonuses... and drawbacks. Precision Strikes: Fire on your enemies and debilitate them with tactical attacks! Cripple a leg to slow an enemy down, fire on their gun to blast it to bits, or aim for the head to knock them senseless – or blow it clean off. Expanded Voice Over: Over 8,000 lines of new voice-over dialog have been added for the game's characters and companions, bringing the Wasteland to life like never before.
One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.
inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2014 inXile entertainment Inc., Wasteland, the Wasteland logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2002 - 2014, inXile entertainment, Inc. All Rights Reserved. Fallout is a registered trademark of Bethesda Softworks LLC
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Great game, just finished it with 66 hours of gameplay and it was a great 66 hours. This game definitely goes to 'my favourite games of all time' list alongside with first two fallouts. Of course there is absence of stealth (almost) and you cant set traps and follower ai is lemming level of applied battle tactics.
But the world is believable and obviously made with a great effort of every developer involved. Music is good (you can listen to it outside the game and it still sounds awesome, so yeah). There is also a miracle of sound song thats playing at the end. (oh, and at the end you really feel like your efforst across the wastes were not mass effected.)
Not regreting a single moment playing it and going to play this once in a while.
I'm not sure how to really respond to this game. I am no super fan of Fallout 1 & 2, but I think they are good games. This game comes off worse than the Fallout, and I wasn't able to get any where at all with this game. I would not advise purchase unless you know for *dead sure* that you like it.
The game is visually *very* archaic (or nostalgic, but with an emphasis on that clunkiness). Did the developers intentionally used that tiny default arial font for the UI and text? What was the animation when I click start new game about - does it do anything but to take 3 extra seconds for that simple task? Why does the UI look stunningly like a 2006 flash game with the big straight boxes and awkward blank space? Why does the character cards looks like the creation of a middle-school rpg gamer trying MS paint? Why are the character protraits so... idk artistically inconsistent to each other?
I was rather frustrated over the character creation. How is "American" an ethnicity and how come Russian is not "European" while the "Arabic" seems to point to "Middle Eastern" altogether? What are those 6 substances (I assume) for smoker? What does "indigenous" religion even mean? That to-scale "size" of character? A small person is just a proportionally 1:1 become smaller/bigger when i change the "size"? Age is only a number, customize characters all look like 20-30ish.
The game assumes (maybe not wrongly) that players just knows these retro-rpg games. There is little explanation of things, and I quit after being thrown off by the conversation. Thrilled to see the type-to-converse speech bar, disappointed to know that it only means I have to guess the "speech options."
Heck I can't even go crazy and say the f-word to my superior at the start, he just does not respond to anything at all. **Why** is there a speech bar when I am effectively playing on a very limited set of speech options? Maybe I am asking too much, tho I now see why this game was a free giveaway by GOG.
Gameplay is wonderful but the "Deluxe Edition" is horrifically incomplete. The soundtrack is missing several songs from the game yet include reprise versions of those songs, the novellas included look like rough draft versions as there are several errors here and there, making it seem like this extra content was rushed through and was not inspected for completeness.
The gameplay is best compared to the "The Fall" - for those who know the old game. It is old style, modern done, 3D pseudo-isometric view with rotating camera and quite modern user interface. Handling and gameplay is good and the game quest system has an amazing dynamic design. Decisions must be done, very much is possible - you can go through like a killing machine and live with the consequences or you need to find the more subtle ways. Party creation is difficult at the beginning and I started again after the first hour as I saw I had medded up too much. After that it went smooth, the game has a very good save and quicksave system, so I do not understand the other reviews stating "ha that bug killed my game"... might be true, I never had a gamebreaking bug, in fact I do not remember bugs at all, least gamebreaking ones. The story is long, much longer than you expect on first glance... expect an adventure in isometric perspective in a Fallout world with weapons, advancement, skills and tough decisions...
This game was one of the biggest dissapointment I ever played. It started already with party creation, RPG system is quite good, but character customization is pretty weak. From given assets I had a problem to create a party of 4 and not create a twins. My secondary problem was that environment feels really empty and I do not mention almost zero interaction with environment. Third problem was a different quality and style of assets - it looks that main artist was not present or did not do what should do. Fourth problem was story which is quite linear, quest must be done like creators want them to be played, often without hinting a intended way forward. Mark Morgan ambient music was briliant, but end song was terrible punishing my ears instead giving me some revard. Low budget intro movie with live actors maybe would be appreciated in 1995 but not in 2014. Almost every fight there were graphical glitches from blood splatters, placed in impossible vectors and distances. Camera very often jump to some places from where nothing can be seen. Control of charactes also very often freeze or stuck so player had to go to menu and back to game to reset it. This game is simple cold hard creation. InXile did not deserved money from backers for final result. I returned to W2 in 2021 in believe that Director´s cut solved at least some problems with story. Discount to 6 EUR lure me into it. After I experienced DOS and DOS II, this game is simply unbearable for me and every original problem remained and in 2021 is even more negatively perceived then in 2014. Honestly I´m not able to see any "job done" on Director´s Cut. Everything is like I remember it from 2014. Mods available for this game are practically just portrait packs so obviously this game did not chatch anybody for heart for all this years.
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