Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Take control of one of the most technologically advanced armies in the Imperium - The Adeptus Mechanicus. As Magos...
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Take control of one of the most technologically advanced armies in the Imperium - The Adeptus Mechanicus. As Magos Dominus Faustinius, you’ll lead the expedition on the newly rediscovered Necron planet of Silva Tenebris. Customize your team, manage resources, discover long-forgotten tech, and control your Tech-Priests’ every move.
Your every decision will shape the missions ahead and ultimately decide the fate of the troops under your command in over 50 hand-crafted missions. Choose your path carefully - the Imperium depends on it.
Augment
Flesh is weak! Upgrade your Tech-Priests with weapons, support items, Servo-Skulls and other mechanical augments as you assemble your cohort. Customize your team’s disciplines, choosing from multiple character classes to create a squad for every playstyle.
Unique Tactical Combat
Engage in immersively strategic combat that will test your mettle under the extreme pressure of the xenos ambush. Access your most powerful weapons and abilities by using Cognition Points and advance on your enemy without pause. Fear not, the Omnissiah favours the brave.
The Library of Immersion
A compelling story written by Black Library author, Ben Counter, specifically crafted to fit the unique personality of the Adeptus Mechanicus faction, with each character having their own personalities and agendas. Feel the tension and admire the devotion with unique visual effects and breathtaking audio.
Difficult Decisions
Make tough decisions that will forge the future from your Ark Mechanicus, The Caestus Metalican, and send you towards alternate endings for a truly unique playthrough. Be warned, however, the more you explore each tomb, the greater the rewards but also greater the threat.
Canticles of the Omnissiah
Collect in-game achievements and be rewarded with strong abilities that can be used once per mission to aid you in the heat of battle.
So I actually bought this game specifically on GOG because of a sale, but regardless, you should play this game! I am not generally a fan of tactical, nor had I ever heard of warhammer before, but I bought this game on the art style and premise alone. If you are new to tactical: good news! the game is fully customizable (much like how their characters are augmented) and you can suit the game to your playstyle/ level. So it is definiately a fun game, with amazing music and art and it was ridiculously fun to get into warhammer lore!
This is quite a decent game if you like turn based strategy games and don't care that it will not break your brain. As of now, it is very easy and might need a balance patch. However, the atmosphere is great and the cognition point system is interesting because it influences how much your guys can do on each map.
It can become interesting when you bring 5 Priests and end up wishing you had brought some Skitarii that don't need cognition points because there are only 2 points worth of scannable objects on the map.
You can multiclass your priests, but personally I am not a big fan of the option. Some of the first skills of some of the tech trees are so good that you end up taking them for basically everyone (Lexmechanic 1, Dominus 1, Tech Auxilium 1). That's usually a sign that something works too well, but then this is an easy game.
I've been having a blast with it, bought it in a sale, though.
One comment on the review before mine: The reason why you need to collect cognition points for melee attacks in the beginning of the game is the weapon that your priests are equipped with. There's also another type of axe that does not require cognition to use, it is somewhat weaker, though.
Darkest Dungeon meets Xcom here and the result is pretty damn good for a AA game.
Love this game so much! Very good game and hope its sequel is even better, well done, devs, keep up the good work!
Do you love mechadendrites? Do you believe that the flesh is weak? Do you have the iron in your soul to defend the Imperium and drive back the Xenos? Well, fine tech-priest, I detect satisfaction and pride from my emotion chips. Turn your hand, claw, dendrite, servo-skull, and/or power-axe to this fine outing upon a Necron benighted world and strategize your way through the foul xeno infestation.
** ** ** **
A solid outing with good atmosphere, decent voice acting, some genuinely well written genre dialogue and enough strategy to sink your teeth into without worrying that any will come out. I'd almost say it was... casual strategy. Which for me is wonderful. Mechanicus doesn't waste your time and has plenty to give. Remember young tech-priest, hit space-bar in the mission select screen after your hit 10 awakening.
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