Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
In the 41st Millenium There Is Only War.
Welcome to the dark nightmare future of the 41st millennium, the grim era of the...
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
In the 41st Millenium There Is Only War.
Welcome to the dark nightmare future of the 41st millennium, the grim era of the Imperium. The battlefield is spread across a thousand different worlds. Powerful armies of Space Marines, Imperial Guard, bestial Orks, and the T'au Empire are in constant conflict, unleashing carnage via mechanical war machines, crushing artillery, and vast starships.
Fire Warrior follows one day in the tumultuous life of a young T'au warrior who must battle alone against a force that shows no mercy: The Imperium. The T'au will soon learn there is a darker foe at hand and become entangled in a frightening story that leads them through an ongoing war.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
1.50 GOG v3 changelog:
Improved support for Windows 10 and 11, so the game runs smoothly on modern systems.
Widescreen is in! Full support added for HD, Full HD, 4K, and even 8K resolutions, along with 16:9, 16:10, and 21:9 aspect ratios.
High refresh rate support added. No more crashes or soft-locks when going above 60 Hz.
Controller support is now available through gamepad-to-keyboard+mouse mapping.
Fixed an issue where the game launcher wouldn’t start properly.
Graphics, audio, and gameplay settings have been optimized for a better out-of-the-box experience.
Cloud Saves are now supported. Your progress and settings are backed up automatically.
Stability validated.
1.50 GOG v2 changelog:
Fixed the game’s UI scaling at very high resolutions so everything now displays correctly on modern screens.
I could get used to the controls, but the game is terribly outdated even for it's time. The enemies are just teleporting right into your face and you always stuck at something. I played through because of the Warhammer theme but it is not worth more than 1 playthrough. Buy this at sale only or don't buy it at all. You will not miss out anything.
tl; dr: It's very derivatve of Halo, but dodgy controls and terrible sound design drag it down and there's not much aside from the 40K setting that would cause me to recommend it.
So, to start, I can't really run the game. Clicking "play" in the Gog launcher just throws an error message. The EXE runs on it's own without the launcher, but I can't run the config utility either, so it's possible that your mileage may vary.
As someone who really likes 40K, Fire Warrior always had a kind of mythical status to me, since it was the only 40K FPS for a long time, and you couldn't buy it anywhere. So, I was super excited to see it on Gog.
Unfortunately, most of the game is just decent, not really "good," and doesn't even reach that level in some aspects. For example, the sound design is terrible. Everything that's not a solid tone has been bitcrushed to a massive degree so that the whole game sounds muffled. There's no music, either, and volume mixing is awful when characters are talking.
The other major problem is that this game has the floaty controls of an early console port. It's one of the only FPS I would ever suggest to play with autoaim on, because moving the mouse is so weird feeling. It's aggrivated by the fact that the weapons in this game are inaccurate as heck. This is not really a huge problem at the beginning of the game, since your weapons are mostly machine guns or shotguns where accuracy is not a major issue, but later on, when you get slow firing weapons like bolters, and are fighting enemies with massive health totals, it gets really frustrating. Aiming at center of mass at an enemy maybe ten feet away, pulling the trigger, and watching the shot whiff half the time is not fun, and the end game is basically that experience for three or four hours. So many fights ended up just feeling like dice rolls because of this.
So, yeah. Not terrible, but not great, and enough "not fun" problems that I can't really recommend it.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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