Demo version of VirtuaVerse is available here
Now with the STORY MODE!
Playing the STORY MODE would be a great option for all those people that don't want to deal with hardcore puzzles. You won't miss much of the story but at the same time most of puzzles will be easier, require less condit...
Playing the STORY MODE would be a great option for all those people that don't want to deal with hardcore puzzles. You won't miss much of the story but at the same time most of puzzles will be easier, require less conditions to be unlocked and you will deal with much less inventory objects. Some passages have been cut but the big part of the game is still there. If you are among those who gave up because the game felt too difficult this is also a good opportunity to give it a try again. Also you can still try the old school mode again once you have completed the story mode.
In a future not too far away, one Artificial Intelligence has prevailed over all other AIs and their governments. Society has migrated to a permanently integrated reality connected to a single neural network that continuously optimizes people's experiences by processing personal data.
Nathan, an outsider still refusing to comply with the new system, makes a living off the grid as a smuggler of modded hardware and cracked software. Geared with his custom headset, he is among the few that can still switch AVR off and see reality for what truly is.
He shares an apartment in the city with his girlfriend Jay, a talented AVR graffiti writer whose drones have been bit-spraying techno-color all over the augmented space in the city.
Waking up one morning, Nathan discovers that Jay disappeared overnight, but not before leaving a cryptic message on their bathroom mirror.
Having accidentally broken his custom headset, Nathan is now disconnected and determined to find out what happened to Jay, but he soon finds himself tangled up in an unexpected journey involving Jay's hacker group and a guild of AVR technomancers.
Travelling around the world, he'll have to deal with hardware graveyards, digital archeology, tribes of cryptoshamans, and virtual reality debauchery.
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Music is 10/10. Art style, graphics, script, and world setting are quite good as well. Story is somewhat passable and interesting, with the usual tropes of a cyberpunk tale. My main caviat is with the difficulty of some puzzles. More often than not you will stop on your tracks just to go through everything and everyone just to find a random character that allows you to continue, or remember the thing you saw at the start of the level that looked inconspicous at first but was important at the end (not like plenty of the items you collect and won't use).
I would extremely recommend this game to anyone who grow up within the hacker/keygen community. Most of the jokes are intended for those and I'm sure you will enjoy them.
ARTSTYLE
I absolutely love the old shool pixel art in this game. It's beautifully detailed and on par with some of the best DOS/Win 95 era games.
5/5
MUSIC
The chiptune style music by MASTER BOOT RECORD wonderfully captures the mood of this cyberpunk style adventure.
5/5
STORY
The story is good, but not great. It has some memorable moments, and some delightful retro jokes. But at the same time some parts are quite shallow or feel a bit rushed. Unfortunately the ending is quite predictable.
3.5/5
PUZZLES
Some puzzles are quite logical and straight forward while some others ask for weird solutions while a very obvious one would present itself through items in your inventory. All in all not terrible, but not great either.
3/5
OVERALL
Virtualverse is a beautifully looking and sounding point and click adventure with a nice story and mediocre puzzles.
If you're ready to overlook some of those faults in favor of the art and music style this is very much a game worth playing.
If you're foremost looking for an exceptional story and/or challenging puzzles that consistently make sense, this might not be the ideal game for you.
4/5
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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