Posted on: November 17, 2020

RestartGame
Verified ownerGames: 279 Reviews: 14
I don't think Vaporum1 was a puzzle game
This is still a good game but i have a stupid yet serious complaint: I know this might sound like a stupid complaint but i remembered Vaporum for being like a more combat-oriented version Legend of Grimrock. And it did work fine as that as there were many enemies with many different attacks allowing for some frenetic arenas. This time i feel i did not whack nearly as many enemies as i did in the first. Every unexplored room i get into i lose the feeling of adventure because of course it's puzzles. EVERY ROOM is a puzzle about squares. Rarely you get an enemy and it's often just a stress toy while you think of the puzzles you have left behind. Many enemies are used once or twice in total. Exploration and RPG elements are inferior to LOG2. Even the puzzles don't hold a candle to Grimrock 2's approach to open world persistent puzzles so i don't know why they insisted on them so much. It's just squares and boxes and buttons and pits over and over where my character matters absolutely nothing. In the end, I found it quite disappointing and I feel i had a worse time than with the first. Still, the world needs more games like these, and I need them too. I have to thank the devs for making this and i hope they will find the perfect balance of things in the future. I'm still a fan.
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