Posted on: August 17, 2014

Rafiul
Games: 133 Reviews: 1
POTENTIAL 5-star
What with my penchant for old-school JRPGs (need I mention I am a Castlevania fan) this game caught my eye straight away when the second demo was released on Gamers Gate. While I have to say that the game has come a long way since then with the 1.0.0.20 update, "Metroidvania" level of polish and perfection is still some ways ahead, especially since the developers are still in the troubleshooting stage, and the game itself is riddled with countless bumps and hiccups, the most glaring one being *spoiler* the inability to save the town of Ishk after roughly 7 game hours *spoiler*, thereby crashing a major quest. Although some might dismiss these things as minor setbacks, pointing out how well the game delivers in terms of action, its obvious forte, I still can not come to terms with how GOG would release a work-in-progress such as this. Maybe next time you guys could hold off till the developers are done with the developing bit, eh?
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