You play an Uplink Agent who makes a living by performing jobs for major corporations. Your tasks involve hacking into rival computer systems, stealing research data, sabotaging other companies, laundering money, erasing evidence, or framing innocent people.
You use the money you earn to upgrade yo...
You play an Uplink Agent who makes a living by performing jobs for major corporations. Your tasks involve hacking into rival computer systems, stealing research data, sabotaging other companies, laundering money, erasing evidence, or framing innocent people.
You use the money you earn to upgrade your computer systems and to buy new software and tools. As your experience level increases, more dangerous and profitable missions become available. You can speculate on a fully working stock market (and even influence its outcome). You can modify people’s academic or criminal records. You can divert money from bank transfers into your own accounts. You can even take part in the construction of the most deadly computer virus ever designed--or lead the fight against it!
Very unique gameplay - you play as a hacker, breaking firewalls and cracking bank accounts. All this in Hollywood style!
Stylized soundtrack that perfectly matches the Cyberpunk game atmosphere.
Simple but deep interface that is easy to learn and hard to master.
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developer interview
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DRM FREE. No activation or online connection required to play.
Uplink ranks among one of my favorite games I ever played, it can get repetitive at times while you work your way up the ranks, but there is always a thrill in each hack you do.
Remember this phrase: "Trust is a Weakness"
I got this game on summer sale 2017, cost me a bit under 60 cents (euro)
Got back to the game library, opened up the game window, and it is only 28 MB!
I thought hey, whatever, I'll try it.
I don't usualy enjoy text based games, but this one is something special, don't know if it is because of the theme and the topic of "hacking" or what exactly, but I got a good 10 hours of game in just a week of owning it. (which by my standards is a lot). Also just to clarify, by saying text based I mean that there are no real sprites or characters to control, there is of course a GUI and it is a fine one, even better when you figure out it is customizable with themes you can either create yourself of find on the web.
I enjoy the trial and error aproach, the game does not tell you everything you should know to become the number 1 uplink agent.
The ingame tutorial is good enough to get you started, but soon enough you'll find yourself looking at a problem which was never mentioned in it, and you're then either gonna try and figure it out yourself, or take the easy route and look up some tutorials online.
Anyway, I give this game a 5 star rating because it did manage what many other games didn't, keep me playing.
Just when you think there isn't a story, it starts to unfold and throw you in the thick of it. Gameplay mechanics that are engaging and rewarding with high risk at times for the added challenge. It might seem like an aged game graphically but luckily there has been great work done by a fellow on the moddb to update the graphics. So if you find the graphics not to your liking or just want to view a classic you played once through a new lens then grab the mod "Uplink OS" on the moddb. It really gives the whole game a fresh look.
The gameplay here gets 5 stars, but I have to knock it down a couple pegs due to the save system. While there's lots of cool new "hacks" to explore, you're discouraged from taking any kind of chance whatsoever by the infuriating inability to save. There's nothing worse than getting far into the game and then having to start over from scratch with the same low-level crap to work your way up. If the save issue were fixed, this game would be perfect.
This game does not explain the mechanics very well, if at all. For example, there is a mechanic where you can be traced when trying to hack a system. if the trace is successful, you fail the hack and there are consequences for it. early on in the game, there is a basic version of a software called trace tracker. all it does is beep, then beep slightly faster. however, its never made clear exactly at what point you are about to fail. there isn't any comprehensive visual indicator. You don't really know what progress the trace has made and don't know when you're cutting it close.
the gameplay is not great. you rarely type anything, you don't get to channel your inner Elliot Alderson and go clicky clack on the keyboard being the epic hackerman in the hoodie in a dark room. You just use your mouse for vast majority of actions. Buttons are very small and many of the pages are not explained well. This game wanted to do a lot, and as a result it made things hard to grasp without looking up guides. In fact it's actually quite easy to mess up early and have to start all over. Great atmosphere and great music, but if you want an actually good hacking sim experience that doesn't throw everything at you with very little explanation then just play Hacknet. At best, this game serves as a precursor to Hacknet that's interesting to look at for 5-10 minutes, but a chore to actually play.
I have not completed this game. I can't. I just literally can't understand half of what the game expects from me and I'm not going to play this while alt-tabbing to a Steam guide every 10 minutes when someone doesn't make sense. I do not understand where people come from when they say this game is "simple." Sorry, but I can't give this game any more of my time or energy to thoroughly judge it.
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