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UnderRail

in library

4.2/5

( 281 Reviews )

4.2

281 Reviews

English
14.9914.99
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UnderRail
Description
Underrail is an old school isometric turn-based RPG set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race....
User reviews

4.2/5

( 281 Reviews )

4.2

281 Reviews

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Product details
2015, Stygian Software, ...
System requirements
Windows 7 / 8 / 10, 1.6Ghz, 2 GB RAM, GPU that supports Shader Model 2.0 or higher, 3 GB, UnderRail...
DLCs
UnderRail: Expedition, UnderRail: Heavy Duty
Time to beat
57.5 hMain
106.5 h Main + Sides
124.5 h Completionist
104.5 h All Styles
Buy series (3)
Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
32.97
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Description
Underrail is an old school isometric turn-based RPG set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.

The player takes control of one of the denizens of such a station-state whose life is about to become all that much more interesting and dangerous, as our protagonist is caught midst the conflicting factions of Underrail as they violently struggle to survive in the harsh underground environment.
  • Turn-based combat
  • Open-world exploration
  • Extensive character customization
Popular achievements
Goodies
soundtrack (MP3)
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
57.5 hMain
106.5 h Main + Sides
124.5 h Completionist
104.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2015-12-18T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
3.5 GB

Game features

Languages
English
audio
text
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User reviews

Posted on: October 27, 2024

King13Rat

Verified owner

Games: 2 Reviews: 1

wq

qwe


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Posted on: December 14, 2024

Brenze

Verified owner

Games: 18 Reviews: 2

The game used to be great

Years ago back when expidition dropped. the game was super fun. Nowadays, PSI is near impossible to play, innervation is an affront to God, and you're 10x more squishy?


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Posted on: June 10, 2025

DanyUP

Games: 187 Reviews: 8

Disinstalled during the tutorial

Delusional. Stopped when doing the tutorial. Stealth is just nonsense: it's impossibile not to get caught with a realtime movement on an isometric game. Immediately disinstalled.


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Posted on: May 8, 2025

KillenSmith

Verified owner

Games: 16 Reviews: 4

Unnecesery complexity.

Havent played much of it, barely completed the first fiew quests.. but from what i have seen, the game is clunky, unintuitive, painfully slow (even when increasing traverse speed), unecceserily complex, requires me to abuse the game systems. and the characters are boring, and the artsyle is ugly, Not bad enough for me to refund, but it is a massive waste of time and probalby wont continue playing. Maybe If I invest a 100 hours into learning it, it might become enjoyable, I am not willing to do that. I got better stuff to do with a 100 hours.


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Posted on: April 21, 2017

Kakrafoon

Verified owner

Games: 255 Reviews: 6

9/10 would go underground again

This really takes me back to Fallout 1/2 and, to a lesser extent, Arcanum. Scavenging the trash bins of Core City for crafting materials evokes definite nostalgia. All in all, Underrail is a fantastic game that could be even better with increased production value - but it is already impressive as is. A few more sound effects, weapon classes (shotguns, especially) and a few more crafting options (for basic materials) would certainly not hurt. Also, an ingame map would be appreciated. Navigating the underground on foot, being forced to sketch a map on actual paper has its merits, though. The Oddity System, where the player levels up by finding curios and knickknacks in the underground and XP is not awarded by picking locks and killing rathounds is a very good idea and should be the new baseline for all RPG type games everywhere. It does lack the iconic atmosphere and general defined tone of Fallout, and some aspects may feel a bit thin, but it is solidly built (with a clever, functional interface) and absolutely massive in size.


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