Posted on: September 2, 2021

GerardDG
Verified ownerGames: 236 Reviews: 54
Basically solid but needs development
The mechanics are workable, there's just not enough variety or depth to fill even a single run. The skilltrees are too limited for the level/difficulty/skillpoint distribution. By that I mean, cap out your important skilltrees about halfway through, get all the most powerful upgrades, and then you still have to sit through another ten to fifteen floors that have very little variety or difficulty while being absolutely showered in extra skillpoints. Last run, I was a necromancer. I had like 50 necromancer skillpoints left over (after maxing out all trees!) and ended up using melee more often than actual spells, because I was so overleveled and overequipped that I didn't need warrior skills to hit and besides most monsters are immune to stat drain/necromancy anyway. Summons are even more janky and unreliable. Strangely, the bloody level 1 poison spell is a better skillpoint investment than most necromancy or summon spells. On any character, just get some points into the poison and healing trees and you've basically already won. Overall, I can recommend the game well enough, but it's sitting in a weird place atm.
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