Prepare to embark on the final adventure in Ultima--the best selling role-playing saga of all time that has nurtured generations of gamers. Answer the call and return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who...
Prepare to embark on the final adventure in Ultima--the best selling role-playing saga of all time that has nurtured generations of gamers. Answer the call and return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who has devastated and corrupted the land. Valiant combat, magical prowess, and knowledge of the eight virtues are your weapons against evil in Ultima IX: Ascension.
The ninth installment of the Ultima series takes a leap into a vivid, detailed 3D environment that adds a whole new level of interaction to the exploration of the realm. Britannia was always one of the most life-like, well-developed, king-sized virtual lands, but this new perspective makes the experience of “living” in it much more immersive. The combination of a story of epic proportions, solid mechanics--true to the classic cRPG spirit, and that achingly familiar Ultima setting, Ultima IX: Ascension a memorable title that all role-players should experience for themselves.
Ascend to the realm of myth and legend in the final single-player Ultima game!
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
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What improvements we made to this game:
1.19F GOG v2 changelog:
German and French localizations are now included.
DirectX renderer emulation has been added and is now set as the default for better visuals and performance.
New rendering options in DirectX mode, including Windowed Mode, V-Sync, Gamma Correction, Integer Scaling, Anti-Aliasing, and more.
Glide renderer emulation has been updated with new features like Vulkan Backend, Custom Resolutions, Custom Refresh Rates, Integer Rendering, Integer Scaling, and Anti-Aliasing.
Draw distance and default game resolution have both been increased, giving you a broader and crisper view.
Major improvements for lighting and texturing quality.
Maximum framerate increased from 30 FPS all the way to 200 FPS. Enjoy super-smooth gameplay.
The game configurator now saves and loads settings correctly.
The rune and sigil floating bug has been fixed, with no framerate limits needed.
Video playback, vertex clipping, and mouse cursor visibility are all fixed.
Alt+Tab task switching works as it should, so multitasking is a breeze.
Keyboard mapping is now optimized for a more intuitive experience.
As someone just posted on this forum :
Ultima IX is very much the exemple of a game judged by what it isn't instead of what it is.
I am a veteran player from the early Ultima games (started with 3rd one in early 80s).
At the time of this game release I did not have the PC to make it run it was also plagued by bugs.
But I could play it later when all was fixed like this release and god, what an adventure : yes this IS a great RPG game, with nice lore, great graphics (for the time) and still decent. I had memorable moments in this games (some for being used to the Avatar lore, most due the the game itself).
So do NOT listen to the haters and get the chance to play one of the greatest rpg of all time and also under rated one.
If you are a fan of Ultima Online, I guarantee you will appreciate this game. The older Ultima CD ROM's are not nearly as cool as this one. I feel like this is an old-school Skyrim. I am absolutely in love with this game.
This a big classic RPG adventure. Lots of atmospheric dungeons and areas to explore. Lots of puzzles to solve (pressure plates, hidden buttons, teleportation pads etc.). Many quest items to find. Baddies to whack or zap. Very atmospheric. Really reminded me of why I love RPG / adventure games.
It did however take some tinkering with the configuration (e.g. graphics, keyboard mapping) to get it working just-so. Additionally, I did have lots of crashes but the game reloads in a few seconds so not a major issue if saves are done very frequently. Well worth the effort to put up with these issues.
To understand why Ultima 9 is so bad you need to understand the drama behind it.
First off... the economic climate in the 90's and 00's was very different. Richard Garriott has said himself that he rushed the Ultima 8 project to appease investors. He fell on his own sword concerning this project. I don't think it was entirely EAgames fault.
and yet..... and yet it was. When a creative project of this magnitude is on the work-bench getting ironed out, its important to get all the details right. The plot was garbage. The plot of this game was cobbled together not by the team of creative individuals Garriott had at his back, but by the remnants of the writer's room trying their best to put together an IP with an impatient giant of a game company who would rather pump money into the next Madden game then give lip service to a work of art. "is it done yet? is it done yet? I want it on the shelves on Monday... blah blah blah" so corners got cut, plotlines got dropped, things don't make sense, an entire species got betrayed ( gargoyles are 100% wrong and are the Jar Jar Binks of the Ultima series ), and details got overlooked ( like Dupre's soul being fused with the Earth Serpent for eternity and thus incapable of ever coming back in the form of resurrection )…. the creative team that finished the game were not the same people that started it.
https://ultima.fandom.com/wiki/Bob_White_Plot for more details on what the plot should have looked like.
With that being said, the scene where the Avatar confronts the Guardian is powerful, and the end-game is actually one of the best. Bob White had Brittania being blown up, which is abit like cutting your nose off despite your face, or drinking cyanide to attempt to cure cancer. The whole point is to save Brittania not destroy it utterly. So I think the practical release ending is far superior than the intended ending. But beyond that.... many details were lost in translation when Garriott was fired.
I played for a week,but i was stopped from many bugs.
I installed also unofficial patch,but nothing has changed.
Purchase this game if you want waste your money.
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