Prepare to embark on the final adventure in Ultima--the best selling role-playing saga of all time that has nurtured generations of gamers. Answer the call and return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who...
Prepare to embark on the final adventure in Ultima--the best selling role-playing saga of all time that has nurtured generations of gamers. Answer the call and return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who has devastated and corrupted the land. Valiant combat, magical prowess, and knowledge of the eight virtues are your weapons against evil in Ultima IX: Ascension.
The ninth installment of the Ultima series takes a leap into a vivid, detailed 3D environment that adds a whole new level of interaction to the exploration of the realm. Britannia was always one of the most life-like, well-developed, king-sized virtual lands, but this new perspective makes the experience of “living” in it much more immersive. The combination of a story of epic proportions, solid mechanics--true to the classic cRPG spirit, and that achingly familiar Ultima setting, Ultima IX: Ascension a memorable title that all role-players should experience for themselves.
Ascend to the realm of myth and legend in the final single-player Ultima game!
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
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What improvements we made to this game:
1.19F GOG v2 changelog:
German and French localizations are now included.
DirectX renderer emulation has been added and is now set as the default for better visuals and performance.
New rendering options in DirectX mode, including Windowed Mode, V-Sync, Gamma Correction, Integer Scaling, Anti-Aliasing, and more.
Glide renderer emulation has been updated with new features like Vulkan Backend, Custom Resolutions, Custom Refresh Rates, Integer Rendering, Integer Scaling, and Anti-Aliasing.
Draw distance and default game resolution have both been increased, giving you a broader and crisper view.
Major improvements for lighting and texturing quality.
Maximum framerate increased from 30 FPS all the way to 200 FPS. Enjoy super-smooth gameplay.
The game configurator now saves and loads settings correctly.
The rune and sigil floating bug has been fixed, with no framerate limits needed.
Video playback, vertex clipping, and mouse cursor visibility are all fixed.
Alt+Tab task switching works as it should, so multitasking is a breeze.
Keyboard mapping is now optimized for a more intuitive experience.
No, not for the characters, and not for the story. Back in the days, i did not have the computing power to run this game, so over the years it has grown on me like a temptress out of reach. Then, when i finally got around to having a good enough computer, the allure surrounding this game sucked me right in, and i was completely immersed. And i still am.
This game, despite all its flaws and silly story, still captivate me with its charming graphics and soothing music. I love running around the countryside and the only games doing a similiar immersion to me is Gothic and The Witcher series.
Now, i wont go into too much details, because i am downloading this and i am anxious to start playing.
If you like Gothic 1, 2 or 3, or any of the Risen games, then give this one a shot. It's clunky and odd at times, but worth the investment if you make it to the end.
A lot of people complain about this game, but maybe that was all due to expectations (and technical issues). I hadn't any serious problems with it (maybe I was lucky, I don't know) and I enjoyed the game very much.
Maybe the one thing what people hate about it was the Ultima name. No, this isn't Ultima7 nor is it Ultima Underworld (both of which I enjoyed very much), so if you looking for something like that, don't get this game.
It may not be the best game ever (it isn't), but it isn't as bad as a lot of people make it out to be. I enjoyed it.
I know I'm an oddball but I love this game and Kings Quest 8. They are both similar in that they were really trying to put the player into a believable 3D world full of detail like no other games had done yet at the time. I really get into games like this. The interface is nice as well, and still extremely usable. You won't have too many headaches unlike most older games. I can understand why some people don't care for it but I personally love it.
I've decided to replay U9 and be extremely optimistic about it, because no matter what the thing actually is, it was a big part of my childhood and I've never technically finished the damn thing. I have to say, if I don't look at it as the finishing chapter of Ultima (which would put too much weight on ANY creative work), it is a very good game (minus the actual gameplay/programming bugs, which haven't been a nuisance playing on old hardware under Windows XP). If it was released as anything other than Ultima, or even as a Worlds of Ultima or somesuch just to explain away the canon inconsistencies, I think it would have gotten a much better reception. I know many of you are writhing in your obstinate convictions while reading this, but I've also got the feeling that many of you have become more open-minded in regards to U9 over the years, like myself.
Previously having played mostly without voices/speech until now, I must admit that the voice acting isn't as bad as I originally thought. On most of my play attempts I turned off the voices shortly after meeting "Lord British's seneschal," (points if you read that in that guy's voice) maybe turning them on intermittently and for very short bursts before inevitably giving up on them each time. Now that I've forced myself to keep them on, I am pleasantly surprised more often than I expected to be; The voice acting is really good for the most part! Graphics and animations are very impressive, especially with all the dynamic elements, such as seamlessly integrated different-climb-height animations, and visible armor pieces and weapons. The soundtrack is FANTASTIC.
The gameplay is definitely different, but by no means bad.. In fact it's very streamlined and ahead of its time for being both computer- and controller-friendly (if you can get a controller to work). All the changes are understandable in light of the different presentation, and I think they're very well implemented overall. It's also not the first time Ultima has had major gameplay changes... For example, up until U7, everything was turn-based.
In fact, over time I think I've realized that U7, which will always be my personal favorite, is where the seed of U9 gameplay took root. In many ways the changes we saw in U7 are the changes we see elaborated upon in U9. U7 was vague about stats (character and even more so armor/weapon) and had an even more automated/player-independent combat system. Following BG, SI was more linear for the sake of a more directed player experience. Though this is the time when creative control was being taken away from Origin, I have to think that they were still having the majority of input, at least in terms of initial design. In this context, U8 almost seems to play like an initial attempt at what would eventually become U9. (Think about the jumping and hitting!)
I think this whole time I've held this game to an unreachable standard; That is, being the last Ultima, which has meant too much to too many people to be summed up in any single product, how could one game ever sum the whole thing up? Until now I've stood unswayed in my initial opinions formed a long time ago, which is what I think happened to most people devoted to something as foundational as Ultima. However, comparing it to all the other games of the time I have to say it's damn impressive. A wonderful game if taken with an open mind, and a true work of art that I have come to love. If you've made your mind up against it before, give it another open-minded chance! If you've never heard of Ultima before this, get it and enjoy!
(P.S.: The only thing that I'm dead set against is that they pronounce Minoc as 'My Knock,' which I've never even considered. What in the hell is 'MY-KNOCK?!' Is that what Richard Garriott de Cayeux meant it to sound like?? That's the one thing I'll never get over...)
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