Prepare to embark on the final adventure in Ultima--the best selling role-playing saga of all time that has nurtured generations of gamers. Answer the call and return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who...
Prepare to embark on the final adventure in Ultima--the best selling role-playing saga of all time that has nurtured generations of gamers. Answer the call and return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who has devastated and corrupted the land. Valiant combat, magical prowess, and knowledge of the eight virtues are your weapons against evil in Ultima IX: Ascension.
The ninth installment of the Ultima series takes a leap into a vivid, detailed 3D environment that adds a whole new level of interaction to the exploration of the realm. Britannia was always one of the most life-like, well-developed, king-sized virtual lands, but this new perspective makes the experience of “living” in it much more immersive. The combination of a story of epic proportions, solid mechanics--true to the classic cRPG spirit, and that achingly familiar Ultima setting, Ultima IX: Ascension a memorable title that all role-players should experience for themselves.
Ascend to the realm of myth and legend in the final single-player Ultima game!
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
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What improvements we made to this game:
1.19F GOG v2 changelog:
German and French localizations are now included.
DirectX renderer emulation has been added and is now set as the default for better visuals and performance.
New rendering options in DirectX mode, including Windowed Mode, V-Sync, Gamma Correction, Integer Scaling, Anti-Aliasing, and more.
Glide renderer emulation has been updated with new features like Vulkan Backend, Custom Resolutions, Custom Refresh Rates, Integer Rendering, Integer Scaling, and Anti-Aliasing.
Draw distance and default game resolution have both been increased, giving you a broader and crisper view.
Major improvements for lighting and texturing quality.
Maximum framerate increased from 30 FPS all the way to 200 FPS. Enjoy super-smooth gameplay.
The game configurator now saves and loads settings correctly.
The rune and sigil floating bug has been fixed, with no framerate limits needed.
Video playback, vertex clipping, and mouse cursor visibility are all fixed.
Alt+Tab task switching works as it should, so multitasking is a breeze.
Keyboard mapping is now optimized for a more intuitive experience.
I got this game hot off the presses back when it was first released... and it's the reason why, although I have Ultimas I-VII here on gog.com, I do not intend to buy it ever again.
Electronic Arts is responsible for the death and desecration of many once-great development houses (Bullfrog, anyone?) and Origin was not spared this fate. Already the taint could be felt in Ultima VIII, but it was Ultima IX that received the full love of Electronic Arts' kiss of the spider woman.
The game is disrespectful to canon established in all of the previous Ultima games, is chock-full of plotholes and many familiar faces that return are grossly out-of-character. The story makes little sense and it was obviously hurried out the door.
What Electronic Arts did to the Ultima franchise is not unlike what Achilles did with Hector's corpse in the Trojan war. Stay away from this albatross and go back to playing Ultima VII.
Ultima 9 is an awesome game that stands up to the series; when it first came out it was buggy, but the artwork and voice acting is phenomenal. This was (I believe) the first fully 3d version of the Ultima series; and though it received a fair share of mixed reviews, you'd be crazy to pass up a chance to play the final chapter of the Avatar and his journeys. Ignore the lower ratings; this game may not meet "AAA" standards you may expect, but it's a "AAA" title in my book!
Premise. I first played this game long time ago, and I was lucky because (1) I had a PC equipped with a Vodoo card (2) I hadn't played any other Ultima game before. I remember had really a lot of fun.
Now. I purchased the game from GOG and I confirm that the game is far from perfect, but it's still a load of fun.
The plus
+ the game world is not small, not huge, but is well done and interesting to explore.
+ the dungeons are good! they seems to be a bit Zelda insipired, rather than classical RPG,... but if you like the genre than they're pretty fun and with nics enigmas
+ the controls are good! the jump system is one of the best ever seen. the interactivity with the world is fluid. Combat hand to hand is average but not really bad, bows are better. And... I love the rituals... a lot more satisfaction than the 'modern games' click-a-button stuff!
+ technically it's really impressive. The graphics is excellent for a '99 game, there's no any transition between overworld, houses, dungeons. It's amazing that every item you drop around stays there
+ zero fetch quests (one of the greatest sickness in modern games...)
On the minus side
- the dialogues have huge mixed quality. I see some high peaks (Some of the storyles of virtue restoration, Trinsic first), but other dialogues are really badly written (oh God the love story...). Looks really like a semi-draft (and if you know the development and realease story, actually it is...)
- in the GOG version I experienced a few crashes, altough nothing critical. Save often and you can have a decent experience, I think
- RPG elements are a bit weak. Maybe the game is too much action oriented... it's something that somebody may not see as a problem, but a bit more depth I think would have been appreciated
ps. all the "what's a Paladin " controversy is quite nerdish and I think also a bit sterile .. other great games franchises (see Zelda, again) have very little consistency among the stories across games... but who cares?
Nie było Morrowinda, nie było Gothica, i to U9 jest jednym z prekursorów erpegów w otwartym świecie w pełnym 3D. Od razu napiszę: to nie jest zła gra. To nie jest też dobra gra. Jest za to słownikowym przykładem dzieła, w którym widać cięcia budżetowe, zmiany koncepcji, brak spójności wizji, słabego testowania. Widać to szczególnie po niektórych questach, które ewidentnie wykastrowano.
Pomimo 9 w tytule widać, że była tworzona głównie dla nowych graczy, będąc ich pierwszą Ultima. Stąd masa uproszczeń, niezgodności z poprzedniczkami i nieco nieudolna próba wprowadzenia we wszelkie zawisłości serii.
Z drugiej strony, w momencie premiery, był to technologiczny majstersztyk, takiej grafiki i rozmachu niemal nie było. Nie było też sprzętu na których chodziłaby żwawo. Dziś same widoki mogą się podobać, ale choćby po postaciach widać jej wiek. A współczesne komputery wcale nie radzą sobie z nią lepiej. Będą bugi i zawiechy. Sterowania też niedzisiejsze, ale tak to bywa z prekursorami.
Ja choć jestem fanem serii, to nie przeszkadzały mi wszelkie zmiany wprowadzone do fabuły i lore, chociaż szkoda, że nie dopracowano tego elementu. Jako samodzielna gra, sprawia się całkiem dobrze. Mimo tego, że niemal cały czas robimy to samo.
Britannia jest w niebezpieczeństwie, dziwne kolumny sprawiają, że mieszkańcy krainy zachowują się odwrotnie niż sugerują cnoty, na których powinni się wzorować. To wina Guardniana, naszego starego wroga. Naszym zadaniem jest oczyścić kapliczki, a zrobimy to zdobywając artefakty, z których jeden znajduje się zwykle w podziemiach.... I tak 9 razy. I choć ten schemat rozciągnięto zbyt mocno, to przyznaję, że element, który jakoś nie był moim ulubionym w poprzedniczkach, tu jest najciekawszym: podziemia. Potrafią być interesujące i wymagające pomyślunku. Niestety czasem też głównie błądzimy szukając małego przycisku.
Uważam, że U9 nie zasługuje na tak ostrą krytykę, ale też sporo brakuje jej do wybitności. Niestety.
Mnie dała radochę. Ale i zawód.
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