Posted on: July 29, 2024

pzogel
Games: 442 Reviews: 63
Don't bother
Regardless of what one thinks about Turok 1 and 2, it is inarguable that these games at least had redeeming qualities. The same cannot be said about Turok 3. Where the levels in Turok 2 were overly complex and large, Turok 3 goes into the other extreme. Levels are short and linear throughout, and gameplay consists of shooting baddies almost exclusively. Were the shooting anywhere near as good as Turok 2's, this may be a worthwhile prospect, but that is not the case. The few enemies not copy-pasted from Turok 2 and newly conceived for this game look and act very basic, and shooting them feels stiff and unsatisfying. Instead of jungles or alien worlds, you only get to traverse bleak urban environments. The attempt at wrapping the events of the game into a story comes across as amateurish at best, with comical writing and poor voice acting. By comparison, Turok 1 and 2 were much more sincere with their campy yet restrained "I AM TUROK!" attitude. The fact that this phrase isn't even yelled at any point pretty much says it all. Even when playing on Hard, beating Turok 3 in less than three hours is very doable. Of course, many will suggest to do another playtrough with the second character, but doing so is hardly worthwhile, as the only difference between them are their weapons (basically meaningless) and whether they use a grappling hook (Danielle) or crawling (Joseph) to get to the exact same places. Even at a discount, paying this much for three hours of boredom is very much not worth it. This is doubly unfortunate given that Turok 3 is among Nightdive's best remasters. All textures are of much higher resolution, the detail count has been increased across the board, and framerate has been unlocked. Too bad these efforts have essentially been wasted on a game this bland and boring.
Is this helpful to you?