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Turok

in library

3.7/5

( 166 Reviews )

3.7

166 Reviews

English & 4 more
19.9919.99
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Turok
Description
Turok is back and no dinosaur is safe! When it was first released in 1997, Turok introduced gamers to a world teeming with cunning enemies, traps, puzzles and deadly weapons all within a vast 3D environment ready to explore. Now the classic game has been restored and enhanced with a new visual en...
User reviews

3.7/5

( 166 Reviews )

3.7

166 Reviews

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Product details
1997, Acclaim Entertainment, ...
System requirements
Windows 7 / 8 /10, Dual-core from Intel or AMD at 2.0 GHz, 1GB RAM, Intel 787 Express or equivalent...
Time to beat
7 hMain
8.5 h Main + Sides
10 h Completionist
8.5 h All Styles
Description



Turok is back and no dinosaur is safe!

When it was first released in 1997, Turok introduced gamers to a world teeming with cunning enemies, traps, puzzles and deadly weapons all within a vast 3D environment ready to explore. Now the classic game has been restored and enhanced with a new visual engine and exciting new features to sink your teeth into!

New features include:
- Support for high resolutions, and widescreen
- Improved gameplay and level design
- OpenGL for video backend to provide portability and support for vertical sync
- Dynamic lighting, bloom, FXAA, enhanced water effects, lights shafts and more
- Ability to freely rebind all keyboard, mouse, and gamepad inputs

The Lost Land...

A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict. An evil overlord known as 'The Campaigner' seeks to shred the fabric of time and rule the universe using an ancient artifact known as 'The Chronoscepter'. The Chronoscepter was shattered thousands of years ago in an effort to keep it from falling into evil hands. The Campaigner has constructed a massive focusing array which he plans to use to magnify and pervert the power of the Chronoscepter in order to shatter the barriers between the ages and rule the universe. Turok has vowed to find the eight pieces of the Chronoscepter spread throughout the Lost Land and put an end to The Campaigner's evil plot...

To learn more you must enter the world of Turok.
  • Completely 3-D Virtual World: Run, jump, climb in any direction in a fully 3D world, with the ability to independently look and aim your weapons up, down, or sideways.
  • Intelligent Enemies Programmed for Ferocity: Variable aggression profiles make each enemy behave uniquely.
  • 14 Monstrous High-tech Weapons: From the Grenade Launcher, Plasma Pulse Rifle and Alien Weapon, to the Quad Rocket Launcher and, the mother of all guns, the Atomic Fusion Cannon!
  • Advanced Interactive Backgrounds with Particle Technology: Cobwebs sway. Bubbles form rings on the water's surface. Bullets ricochet. Trees explode into flames and crash to the ground. Waterfalls boil with foam.
  • Bionically Engineered Dinosaurs: Razor-toothed Raptors. Artillery-packing Triceratops. Alien Infantry and a Laser-Guided T-Rex. Following your every move with head-tracking technology.

Turok Son of Stone TM & © 2015 by Random House, Inc. Under license to Classic Media, LLC. All Rights Reserved

Goodies
wallpaper avatars
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7 hMain
8.5 h Main + Sides
10 h Completionist
8.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.10+)
Release date:
{{'1997-11-26T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
363 MB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
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User reviews

Posted on: September 23, 2018

FattyJoker

Verified owner

Games: 466 Reviews: 12

Equal parts fun and frustrating

A game at odds with itself. Cool gunplay is marred by quirks like hactic enemy respawn and hit detection. Interesting exploration ideas realized through saving and teleporting systems that often make the process tedious. The platforming is tolerable due to zero fall damage and passable traversing mechanics, but never quite fun because of frequent death pits (which are bad by themselves and just rage-inducing in conjunction with the level structure and the mentioned saving system). And technical difficulties don't help, obviously. The mods can alleviate some of the shortcomings (I highly recommend Turok+ and Better Ammo). And all the technical achievements - both by original team and the people behind remaster - deserve a fair amount of praise. But ultimately, too often this game just doesn't feel right. On the other hand, it's really a blast when it does.


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Posted on: December 18, 2015

StickOfPlywood

Games: 210 Reviews: 2

An ambitious early 3D FPS, minus the Fog

I have not played this updated PC version, but I did play the Nintendo 64 (N64) version, and I had a look at the original PC release. I won't speak about the added technical aspects, with one exception: the lifting of the infamous "fog effect" when looking into the distance. The "fog effect" was originally in place to make up for not getting the most out of the N64's capabilities for tri-linear mipmapping, load management, z-buffering, and other technical terms. (The PC port didn't fare much better.) However... it served to give the original Turok's settings a sort of mysterious atmosphere, forcing the player to pay attention to the sounds of approaching enemies, and the whirs of incoming projectiles. I think lifting the fog might actually hurt the difficulty level and atmosphere of Turok. You could not rely on your eyes alone, lest you be ambushed by raptors... or perhaps raptors with cybernetic enhancements and plasma cannons! Turok was much lauded when it first arrived, since there wasn't much else like it in early 1997, as far as fully 3D FPS titles go. Instead of tromping around dank dungeons, dystopian cities, or demonic hellholes, you carefully traverse jungles, temples, and alien constructs. You can't just go from point A to point B on a flat plane, you often have to jump and climb cliffs and hills, or even swim through caves. Your weaponry ranges from the primitive (bows and arrows) to the mundane (handguns and rifles) to the awesome (automatic shotguns and miniguns) to the ridiculous (two different flavors of handheld laser mini-nuke launchers). As you may have gathered from reading all of this... the game's premise is cool, but it's focus and pacing is all over the place. It can be tough to figure out where to go next, and the platforming can be frustrating at times. It suffers from flaws common to early 3D FPS titles. If you are not deterred by the lack of direction and focus, though, Turok is an ambitious entry in early 3D FPS history.


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Posted on: December 23, 2021

AdrianCypher

Verified owner

Games: 305 Reviews: 25

FPS with dinosaurs

This was one of the first FPSs with polygonal graphics back in the '90s. I used to play on an old N64 and since then it hasn't lost any of his charm. The only flaw is the lack of a save options (the player can only do it automatically at checkpoints), which make the game way harder.


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Posted on: May 18, 2021

JPShadowMan

Verified owner

Games: 2001 Reviews: 16

Turok Is A Solid FPS

Turok is a fast paced FPS with a slew of weapons that all feel satisfying to use. Level design is non-linear, giving the game somewhat of an open world feel. Enemy variety is interesting, as you fight dinosaurs, demons, plants, aliens, and cyborgs, among other things. If you love Doom and Duke Nukem, chances are you'll love Turok.


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Posted on: January 4, 2016

CLBrown

Verified owner

Games: 1217 Reviews: 15

Glad to see this on modern systems!

I first got into PC gaming as an adult, and my first real "3D accelerator" card was a 3DFX Voodoo Banshee, from Diamond, which came with "Turok - Dinosaur Hunter" as a bundled extra. So, in reality, this game was my first-ever experience with actual 3D gaming. I've still got the original CDs, but the game won't run on any modern system without a LOT of effort. (The sequel, by the way, cannot run PERIOD on anything later than WinXP SP1, as far as I can tell!) "Night Dive Studios" has been buying rights to older games, reworking them (with a significant amount of actual REWRITING OF SOFTWARE in the process in some cases... as in this one) to make old games servicable for contemporary end-users. This game is a perfect example of what they're doing. The "reworked" version of Turok works perfectly on any WinXP, Win7, Win8 or Win10 machine, it seems (though I doubt it would work on Win3x or Win9x machine, which was the original target!) They've done a great job, and it's worth the price. This game is large, and the game world is quite rich and immersive. Yep, it's not 2016-era tech, but it's a blast anyway, if you can get past your condescension levels... and I've been having a great time re-visiting "The Lost World" again after all these years. (FYI... completing the game is challenging, because there's a LOT of stuff you have to find, and you can't complete the game without finding EVERY item you need... and it's entirely possible to complete a level without getting everything you need. Expect to have to go back to each level at least once, unless you have a "strategy guide" with maps showing every single secret, or the like. )


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