Trials of Fire is a tactical, deck-building adventure game set in a fantasy world in ruin.
Savage combat and tough decisions await in the unforgiving wastelands of Ashe.
Trials of Fire combines overworld exploration, multi-character combat and loot linked deck-building to create fresh s...
I have this game on Steam, and it's totally worth it. The way it mixes tactical positioning with deckbuilding works well and it's D&D like setting is also appealing to me. The game itself though well rated tends to get very overlooked but i'm glad it made it to GOG and hopefully it will get more traction here.
Trials of Fire is a delightful blend of turn-based strategy, deck-building, and open-world adventure. You get to control a team of three heroes, fighting on a grid-based map where every move and card play is important. The combat is deep and rewarding, with plenty of room for strategy and experimentation.The game's world is a harsh, post-apocalyptic fantasy setting filled with tough choices and resource management. Every time you play, you get to experience something new because of all the heroes, cards, and upgrades you can choose from.
I know the story events might get a little repetitive, but trust me, the smart gameplay and the fact that you can play it over and over again makes up for it. If you're a fan of tactical RPGs or deck-builders like Slay the Spire, I like this game and I give it a solid four stars!
I really liked this game. It's essentially a card-deck builder with light fantasy role-playing elements. The art style is great, and the tactical combat is well done. There is no voice acting, so you'll be reading everything that happens. However, the music is decent. There are four main quests in which you journey across the map and complete minor quests. All along the way, you will encounter different creatures or parties to fight. Most rewards are loot that is basically cards or money to buy new items (which function as cards). It all comes together well. I had no problem with the food dynamic, and the battles seemed fair enough, though some bosses were challenging.
The only drawbacks for the game to me were the rogue-lite elements, where if you die, you are dead and have to restart the entire main quest. I don't really like that kind of dynamic, since I am not one for restarting games from the beginning. You can work around this by alt-tabbing out of the game occasionally and copying your saved game files. However, I am just not a fan of this kind of hardcore penalty in a video game where random stuff can kill off a party pretty quickly.
Anyhow, a very good game overall. I have to admit that I never finished the entire game, beyond the first 2 of 4 main quests. It just lost my interest after that, since I had seen about all that the game had to offer and the story lines are not especially compelling. Still, I highly recommend it to anyone who likes RPG games.
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