Posted on: February 19, 2025
Early Access review
Aterulez
Verified ownerGames: 238 Reviews: 1
Wonderfull game !!!!
Very cozy & co game, waiting for the update *
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Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters. Take your establishment to the top in this exciting new adventure!
Expand and manage your own fantasy tavern. Customize it with furniture and other decorative elements to improve your reputation. Do not stop until you have the tavern of your dreams!
Hundreds of customers are waiting to be tended to – serve them a nice mug of beer or kick them out if they start to bother the others! Earn mountains of gold and become the best tavern keeper in the land.
Discover new recipes and create unique dishes and drinks to please your customers. Of course, you will have to get your hands on the best products to keep them satisfied – craft hundreds of items and furniture to take your establishment to the highest level!
The realm is full of colorful characters and things to do. Take a couple of days off and explore to discover all that the realm has to offer – you are sure to find something useful for your tavern on your journeys!
Game length provided by HowLongToBeat
Posted on: February 19, 2025
Early Access reviewAterulez
Verified ownerGames: 238 Reviews: 1
Wonderfull game !!!!
Very cozy & co game, waiting for the update *
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Posted on: February 20, 2025
Early Access reviewDitacy
Verified ownerGames: 118 Reviews: 4
The most enjoyable game for a while
I was recommended this by a friend. I have never been more impressed how fast I came to enjoy this. I would recommend to anyone who has a weird facination with fantasy tavern keeping. It is a game with a slow start and a lovely mood over all, so I do recommend being patient.
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Posted on: June 1, 2025
Early Access reviewalx64_
Verified ownerGames: 84 Reviews: 9
A great cozy game
can't wait for the full release
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Posted on: June 19, 2025
whyisthis
Games: 18 Reviews: 1
Get past tutorial then its fun
The tutorial for Traveller's Rest is LONG. Very long. But once you get past the initialy part of the tutorial you enter into actually running your tavern and making a profit and it's a vast improvement to gameplay. It becomes a fun, pixel art style management/sim game.
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Posted on: July 23, 2025
Early Access reviewbladengar
Verified ownerGames: 118 Reviews: 1
An OK cozy game, if grindy
I appreciate what the devs are trying to do here but it falls flat in my opinion. Every interaction is slightly janky, the day to day of the tavern is boring and repetitive (and they lock automating it through NPC employees behind an early grind), and the start is massively slow. It is, at its core, a cozy game where you go gather materials and use them to improve your tavern. However, obtaining the materials is an exercise in annoyance, with quick but annoying mobile style timers for crafting each and every resource you will ever need (with a maximum on the queues for each crafting building). Want to craft some planks? Add it to the queue. Want to cook some food for your tavern? One dish at a time, gotta wait for it to be done also. Speaking of crafting food, they have a cute little system for modifying recipes, so you can customize dishes to either suit current in game trends to maximize profit or to create more value variations of standard dishes. In practice, however, this means that you will be clicking a LOT every time you want to do anything food related. For example, when brewing the starting malt, you need to click on the recipe then click to pick a grain for the recipe, then again click to add your hops. I assume they do this to reduce recipe bloat but all it does is make it tedious to create the main tavern fare. It simply takes too many clicks to execute the main gameplay loop. All in all, it's a competent game. I didn't encounter any bugs and the devs clearly care, but it all is too tedious for me when actually playing. I like the concept, but the execution just is not there for what I'm looking for in this style of game.
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