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Torment: Tides of Numenera

in library

3.6/5

( 241 Reviews )

3.6

241 Reviews

English & 5 more
Why buy on GOG.COM?
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Torment: Tides of Numenera
Description
Also Available on GOG.com: Torment: Tides of Numenera - Immortal Edition Torment: Tides of Numenera - Legacy Edition You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth...
Critics reviews
77 %
Recommend
PC Gamer
89/100
IGN
8.8/10
Game Informer
8.5/10
User reviews

3.6/5

( 241 Reviews )

3.6

241 Reviews

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Product details
2017, inXile Entertainment, ...
System requirements
Windows XP / Vista / 7 / 8.1 / 10 (64 bit), Intel Core i3 or equivalent, 4 GB RAM, NVIDIA GeForce GT...
DLCs
Torment: Tides of Numenera - Legacy Edition Upgrade, Torment: Tides of Numenera - Immortal Edition U...
Time to beat
25 hMain
34.5 h Main + Sides
49 h Completionist
36 h All Styles
Description

Also Available on GOG.com:
Torment: Tides of Numenera - Immortal Edition
Torment: Tides of Numenera - Legacy Edition



You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth World will only get stranger… and deadlier.

With a host of strange companions – whose motives and goals may help or harm you – you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter?

Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.
  • A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions are your primary weapons.
  • A World Unlike Any Other. Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Powered by technology used in the award-winning Pillars of Eternity by Obsidian Entertainment, the Numenera setting by Monte Cook provides endless wonders and impossibly imaginative locations for you to explore.
  • A Rich, Personal Narrative. Thoughtful and character-driven, the story is epic in feel but deeply personal in substance, with nontraditional characters and companions whose motivations and desires shape their actions throughout the game.
  • Reactivity, Replayability, and the Tides. Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. You will decide the fates of those around you, and characters will react to your decisions and reputation. The result is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat. With the Crisis system, combat is more than just bashing your enemies. Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2016 inXile entertainment Inc., Torment, the Torment: Tides of Numenera logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2016, inXile entertainment, Inc. All Rights Reserved. The Numenera campaign setting is property of Monte Cook Games LLC.

Goodies
Contents
Standard Edition
Legacy Edition
Immortal Edition
manual
soundtrack (FLAC)
map
From the Depths novella - Blue
From the Depths novella - Gold
ringtones
concept arts
forum avatars
strategy guide
wallpapers
From the Depths novella series
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
25 hMain
34.5 h Main + Sides
49 h Completionist
36 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Release date:
{{'2017-02-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
4.4 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
русский
audio
text
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User reviews

Posted on: July 3, 2022

zigurka

Verified owner

Games: 277 Reviews: 11

A good RPG

A game with interesting world, characters, interactions. I was hesitated to buy the game because of the extreme range of reviews, but this game is good. It is not in the league of Planescape, but I didn't expect it, the Planescape is a very special unique experience, nearly impossible to make something like that. Numenera has weird scenes, weird things and npcs to interact, I liked to spend my time here. There is alot to read, but I never felt it is too much. The turn based combat not-so-good, but thats ok, most of combat can be avoided by talk or other means. All in all, not perfect but very enjoyable experience.


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Posted on: August 3, 2017

Tuthrick

Verified owner

Games: 419 Reviews: 24

Very niche, but amazing

This is not a game for everyone. Personally, I was afraid to play it, because of the negative feedback. After finishing it, I'm glad that I backed such an amazing title. I was very surprised, by how well written this game is. There are many small side stories that create just a wonderful world. The characters are well presented and I enjoyed interacting with them. This game really works on the imagination, because of the amount of text. I won't forget such journey for a long time.


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Posted on: April 3, 2017

Pholostan

Verified owner

Games: 165 Reviews: 2

Best Story Game in some time

I had a blast playing this game. The story is very deep an interesting. There are tons of people to engage in conversation, not only the very fleshed out companions. Puzzles to solve, almost all information means something, even when it seems like gibberish. I found the world a very interesting place. In the far, far future, the world is littered with machines far beyond the current inhabitants comprehension. You might be able to understand a little bit, and the wold opens up yet another dimension to you. It is kinda refreshing actually, I applaud Monte Cook for creating such rich an interesting world to play in. First game in a long time that made me win the staying-up-late-Olympics several nights and then being a wreck at work the day after (to quote Uncle Bumblefuck). Worth every minute of it :-D I didn't run into many bugs during my first play-through, I played version 1.0.1. When I write this version 1.0.2 has released with many fixes. Sure there were some irritating bugs, but on the whole nothing that I couldn't get around, it didn't really hinder my enjoyment of the game. Turn based combat might not be for everyone, but I enjoy it tremendously. Real time with pause is just not as fun for me, and I did partake in the voting for combat system back at the time of the kickstarter. RtwP would probably have been fine too, it just that I enjoy turn based more. I backed this game back at the Kickstarter and spent $39. Money well spent, although it was a pretty long wait. Not unexpected though as these things go, I have worked as a software dev and appreciate the challenges.


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Posted on: November 27, 2017

southern

Games: 106 Reviews: 1

Cut content, meh writing, weak setting

Pros: Good looking and a decent soundtrack, achieves the weird aesthetic it wanted. Ton upon ton of lore and backstory Some of the characters are well done (Avellone wrote Erritis) Cons: The lighting is washed out and the areas feel far too small. The ''setting'' is an infinitely random, disjointed sandbox. It doesn't have enough cohesion between the thousands of random ideas they came up with, and so this isn't a proper setting at all. This is my biggest peeve with this game. Most party members are humans who are depressed because they ran afoul of some odd technology. The combat is as basic as Planescape, but far slower and tiresome to slog through because it's turnbased. The main storyline got damaged when they ran out of time/money and cut out a load of content, and probably wasn't interesting to begin with.


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Posted on: December 14, 2017

wartank88

Games: 12 Reviews: 1

Game-halting bug

I really was quite enjoying the game. Agreed with many reviewers that it is NOT the experience of the original, and that it probably does lie closer to the family try of a VERY interactive ebook vs an actual computer game RPG... if only sheerly due to the quantity of text and the absence of combat.. but... it works. It's compelling & well told. The quests seem unique and mostly worthy of your time. However, about X (60%? i dont know) through the game, I have encountered a bug that affects all of my "skill check" rolls. Notwithstanding that this is a conversation heavy game to begin with, I have built a persuasive and intelligent character so that I could have access to all non-combat options. Now they are nearly unplayable/impossible because of this calculation bug. I have therefore lost all interest in the game & have not returned. I almost considered giving this game 2 stars despite this, but to top it off the customer support has been 100% unhelpful & does not seem at all concerned. (Their reply was this: "Thanks for passing this along. Unfortunately, we don't have any kind of workaround to offer. Will let the dev team know, though." ). Then I got an email from support that I hadn't responded to the issue and it would be closed. I responded that of course they should keep it open as I had no resolution. I received no further response. Buyer beware!


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