The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
Torchlight II captures all the flavor and...
The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands! Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!
Multi-player – Featuring drop-in drop-out co-op play. A free matchmaking peer-to-peer service lets you make new friends and create friend lists. At any time, choose online multi-player, LAN play, or single-player. You can take your same character online/offline and across PC/Mac/Linux play.
Customizable Characters – Players will create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character will be custom-tailored to each player’s tastes.
Individual Loot Drops – Loot ninja’ing is a thing of the past! Every player sees their own loot drops onscreen. Loot drops are not class specific since all classes can equip all in-game items, provided the required stats are met. Items can also be traded between players.
Pets – Look for all new pets in Torchlight 2, the wolf, panther, domestic cat, hawk, chakawary, bulldog, and the papillon. Players will choose a pet to accompany them. Pets can level up along with the player, and will help in battle, learn spells, carry items, and perform a variety of support services. They can also be sent back to town to sell unwanted items, and even return with potions and scrolls!
Randomized Overworld and Dungeons – Explore randomly generated dungeons within the game at any time for extra experience and rare loot. The Overworld areas of vast snowy morasses, desert wastes, and highland plains are also randomly generated. Players will encounter weather, day and night cycles, random quest givers, and random events, creating hours of non-storyline specific adventuring.
If you have played any of the Diablo games or their many imitators, then Torchlight 2 will be instantly familiar. It has the same familiar gameplay loop: click-kill monsters, grab loot, upgrade skills and equipment, wash-rinse-repeat. The main problem with the game is that it is too faithful to this formula and offers nothing new. The quests and plot line are the typical kill-it, fetch-it, and so forth, and the character classes are the standard fighter, mage, archer, etc. Again, nothing new or innovative.
If you have never played games such as Diablo 2, Titan Quest, or Grim Dawn, then this might be worth a try on deep discount. Otherwise, give this a hard pass. I got bored inside of 2 hours and uninstalled.
The story is just as primitive as the rest of them. Back in the day, when Diablo and D-2 were.. fresh, kind of, in a video game it worked. I suppose the designers of Torchlight figured there's "fresh meat" out there, so they copied Diablo games to the letter for the uninitiated into the genre (except Warcraft-threeish art does not work - they missed the mark there).
You can never see what you are fighting. All you see is bright explosions, regardless of what you do or the weapon you use.
Inventory management is horrible, and, I imagine, you should just sell nearly everything you ever find.
And yes, Torchlight encourages you to portal "to town" every 5 minutes, because your inventory is full of garbage… and in the end "gold" does not mean much.
Socketing-shmocketing, growing weapons which develop new bonuses/abilities once you've killed a certain number of enemies. It is all just flare. Be my guest: Analyze your new find, waist brain power deciding how to socket it. Throw it away 3 minutes later.
The game has no substance, no story to care about (some dude turned bad, now he is destroying everything on a quest of his own and you, the hero, must stop him – makes me want to throw up).
It does not look particularly good (unless you have a fetish for anime/Warcraft hybrid kind of art).
It is annoying in just about every way I can imagine… and I've seen games. I've played thousands of games since 1990.
Had this game come out, say, in the late 1990 – early 2000s, I might have considered it a marvel.
Unless you have nostalgic urges and happen to have misplaced your old discs, stay away from this time-wasting, boring, opportunistic (in terms of game design) crap.
Really crave an action pseudo-RPG? Get Diablo 2 directly from Blizzard for like 9 bucks (likely less on sale). A far better game in every way (and if you do get it, play in Hardcore mode from the start *wink* -- that will give you a rush of adrenaline. Guaranteed.)
It is a rather boring arpg game, it lacks the depth and customization of free to play games such as Path of exile. Basically I measure every arpg against Path of exile and every other arpg is really shallow compared to it. I played both torchlight 1 and 2 and both of them were very easy to put down once new challenge league starts in Path of exile. Uninstalled both torchlight games and never looked back.
The game is technically well executed, but there is a mismatch between its artistic style on the one hand and the story and setting on the other hand.
The story and setting include such scenarios as the player character carefully venturing forward in dark tunnels, trying to avoid getting killed, and slaying, among other monstrosities, human-sized giant spiders that spit deadly venom. This is the stuff of nightmares, and there is nothing in the story that would somehow put a lighthearted spin on it.
However, the game has a cartoonish visual style that is clean, neat, almost cute. Instead of reinforcing the sense of dread and danger that is part of the story, the presentation counteracts it by creating a very different atmosphere that feels much safer and less disturbing.
Cartoonish and cute can, of course, work very well in (other) games, but only if the story, the setting, the characters and the artwork have all been developed with the same vision in mind, and produce a consistent and cohesive experience.
I really wanted to like this game, and I would have been willing to overlook some problems related to gameplay, but, sadly, the dissonance between the story and the atmosphere is jarring. In the end, it was not fun.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
You cannot save your review due to the following reasons:
You need to select star rating
You need to enter review title
You need to enter the content of your review
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
Error loading patrons. Please refresh the page and try again.