Torchlight. A booming mining town that grew up around unbelievably rich veins of Ember, that rare ore with the power to enchant--or corrupt--everything it touches. It’s a powerful thing, and everyone knows power, well. Power can corrupt, too. You’ll set out into the nearby mountains and depths below...
Torchlight. A booming mining town that grew up around unbelievably rich veins of Ember, that rare ore with the power to enchant--or corrupt--everything it touches. It’s a powerful thing, and everyone knows power, well. Power can corrupt, too. You’ll set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.
Choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures that you’ll never be playing the same game twice. A fun, crunchy action-RPG, this one game that oozes style, care, and polish out of every single pixel and is a definite must to pick up if you like RPGs or just having some mindless fun.
Over 30 randomized levels! Monsters, treasures, puzzles, and items are also different each time you embark on an adventure.
Choose a pet that will level up, fight by your side, and even take items back into town to sell them for you!
Includes TorchED for you to make your own Torchlight set dungeons, mods, and much, much more!
Torchlight is an amazing RPG with all the classic style (even some of the key bindings for inventory, stats and so on), but with nowadays "cartoonish" graphics. Not only that, but also it has a "laptop mode", that runs smoothly on even very old machines. The plot is the only reason is not a 5/5 for me (is not that engaging), but the mechanics, the graphics and the overall gameplay is excepcional.
If you were a Diablo/Diablo 2 player like myself, this game will definitely bring a great nostalgic feel while you play it.
I remember first playing Torchlight while waiting for Diablo 3, lured by the game's developers coming from Blizzard.
And I was well rewarded indeed! This is not a Diablo clone: this is truly another Diablo, in its streamlined story, imagination in the design of character of monsters, and intuitiveness of gameplay.
But the Runic Games gem has one feature to tell it apart from Diablo: it is COLORFUL. As the dungeons in Blizzard's masterwork are grim and moisty, the ones under the mining town of Torchlight sparkle with lights and spring with life (ok, such life is as beautiful as it is deadly, but that's the point of the game). Because of this, I actually enjoyed playing Torchlight more than I enjoyed playing Diablo.
The only real flaw, is the lack of a networked multiplayer: which means that you have to invite friends at your place and take turns managing the characters---just like it used to be when we were kids :)
A must have for all adventurers.
I got torchlight free and still think it cost too much. There are an entire three classes to choose from and they are gender locked. There doesn't seem to be a lot of difference between them apart from graphically. I found skill choices limited with little difference between them. Storyline, isn't one. You're in a town, you go into a mine and you kill things, that's it. Game mostly consists of left clicking on things and because left click is used for both move and attack combat spent hitting things and accidentally moving away. You can use r click for specials which is good, especially if you find using both hands too complex. Role-play, yeah right. Difficulty, normal is uber easy. Higher levels only require that u click twice as many times. The only effect being to slow the pace down. Graphics, nothing special here. A lot will depend upon whether or not you like cartoon zombies(can't really say I do). Pets, these can run off and sell your junk. You don't have a big inventory and don't seem to need the money for anything much so... Your pets can also shape shift but that requires you standing in front of a small square of water for 20mins and clicking an icon during the 1 second it turns grey to catch a fish. Random dungeons, nice idea but seems completely wasted in a very linear game. The maps have set points with only one path so all this does is change the scenery a little.There are no real choices to make, no story to follow, no puzzles to solve.
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