Posted on: July 20, 2025

Crumplecorn
Verified ownerGames: 345 Reviews: 16
PS2 Tomb Raider
This review is based exclusively on Last Revelation. If you've played the first remaster (for which I left a glowing review), you know more or less what to expect, but understand that this one takes it even further in terms of graphic upgrades. In many places, the walls, floors, and ceilings have extra 3D geometry added—for example, cave walls are now irregularly shaped instead of perfectly flat, and rough rock edges are no longer perfect straight lines. Of course, this is merely cosmetic and doesn't affect gameplay. This is in comparison to the first remaster, where they only ("only") upgraded the texture resolution and added extra fluff (e.g., foliage) to the levels. In TLR, caves look like caves, buildings look like buildings, wall reliefs are actually 3D instead of all being the same flat grid geometry with different textures. This is on top of more added effects than before, with the train level and Giza particularly standing out. The first time I experienced those levels, I just stopped and stared at the graphics for a while. If we had gotten the (proper) PS2 Tomb Raider I always wanted as a kid, I think it would have looked like this. The one caveat is that this new level of detail isn't everywhere; some areas are like the previous remasters, with only texture upgrades on walls, floors, and ceilings. Aside from that, all the good stuff from the previous remasters is there. Wait for a non-sale and buy at full price.
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