Posted on: January 17, 2024

Zyxxaecko
Verified ownerGames: 296 Reviews: 17
Good concept, poor execution.
The one thing that most stuck out to me was that after almost every boss I beat, I almost felt compused to say. "that was annoying". And that's pretty much my experience with this game. I beat all the bosses plus the secret end boss for beating all the other bosses, and I can only leave this game with a sense of relief that it's done. For this puzzle boss rush game, I have four major complaints: Some of the bosses just depend on rng to get them in the right position for a kill, which leads to you either waiting and running for your life, trying to stay alive long enough to get the kill shot in, or just getting it seconds after the boss fight starts because it creates an early opening. This leads to a feeling of artificial difficulty as you have little to no control as to creating an opening to attack, and limited ability to predict it. The dodge and sprint button are the same. for some fast paced bosses where snap reaction and speed is key, it's an unnecessary limitation to link sprinting with dodging. you can't start running without dodging first, and you can't dodge again for a split second or two. So if you need some more run speed to get away from a boss or its attack, but something happens that requires a dodge to evade, you are out of luck as that precious moment of time you can't dodge roll can mean the diffence between life and death. The final (not secret) boss. This boss is straight up BS, and was the only one that I looked up a guide to defeat, and I still couldn't discern how to beat it for a long time. It felt more like luck than skill when I finally put it down Outside of that, there's just a bunch of niggles here and there, like how climbing up stairs slows you down and you can't roll or sprint up them, or how a lot of the area in the game is just empty space that's wastes time. As a boss rush game, the puzzle element feels too simple, the action too tedious and hard for the sake of extending game time, and all else too hollow to be worth it.
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