With her family murdered in front of her and the ancient Timespinner device destroyed, Lunais is suddenly transported into a unknown world, stranded with seemingly no hope of return. Using her power to control time, Lunais vows to take her revenge on the evil Lachiem Empire, but sometimes the cour...
With her family murdered in front of her and the ancient Timespinner device destroyed, Lunais is suddenly transported into a unknown world, stranded with seemingly no hope of return. Using her power to control time, Lunais vows to take her revenge on the evil Lachiem Empire, but sometimes the course of history isn’t quite as black and white as it seems...
Explore an intricate, connected world with beautifully drawn and detailed pixel art environments. Traverse between the barren present and luscious past of Lachiem, collecting elemental magic orbs and combining their power to destroy enemies with blades and spells. Befriend mysterious creatures called Familiars, such as the adorable dream dragon Meyef, and train them to aid you in battle. Test your skills and timing with intense boss battles, and you venture forth to take on the Emperor himself!
Stop time to evade foes, use them as platforms and solve puzzles
Discover a lovingly-crafted, beautiful pixel art world and uncover a rich story universe
Clobber enemies with Magic Orbs found throughout the world, which grow in power the more you use them
Befriend mysterious Familiars and train them to aid you in battle
Take on challenging boss battles with an emphasis on skill, timing and dodging
Locate hidden areas and treasures through secret walls and platforming puzzles
Invite a second player to join the adventure by controlling Lunais’ Familiar in local co-op mode
Gothic PS1-style soundtrack by Jeff Ball (composer for Tiny Barbarian DX and violinist for Steven Universe)
Full gamepad support on Windows, Mac & Linux
Copyright Lunar Ray Games LLC 2014. Published by Chucklefish.
Popular achievements
Helpful Soul
Finish a character's quest.
common
·
37.67%
Friendly Familiar
Find your first Familiar companion.
common
·
45.16%
Melee Orb
Find a new Melee Orb.
common
·
47.73%
Passive Ring
Have an Alchemist make you a new Passive ring.
common
·
33.95%
Spell Necklace
Have an Alchemist make you a new Spell.
common
·
34.66%
System requirements
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Recommended system requirements:
Recommended system requirements:
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I profoundly enjoyed this game! This is one of the best metroidvanias I've ever played. I grabbed it on sale, here on GOG, but once I played through it, I went out of my way to purchase a physical copy on Switch. I cannot recommend it enough - it's fun without being overly punishing. I know some folks love getting punished, but I am of the opinion that metroidvanias are not the place for it, personally. This game balances rewarding developing skill with actual fun, and even has a stellar soundtrack and story, to boot!
Takes a ton of inspo from Castlevania in particular, visually in some spots, mechanically etc. But with great art in most places (not the biggest fan of the character portraits, but the in game pixel art is fantastic) inventive enemies and bosses are fun, some are unique. Story is fun as far as time travel goes. Story reminds me of Square games, Chrono series obviosuly, some FF too. It's older now but 100% worth it even today!
I hate having to give star ratings for games. Your own likes and dislikes are going to give you a much better idea of if you like a game than if some random schlub on the internet thought it was worth x out of x arbitrary units.
Anyway,
First off, most of the graphics and animation (with the exception of one or two locations) are absolutely gorgeous. The music is servicable, but I can't say it really stood out to me.
Movement and controls remind me strongly of megaman, and of course it's lathered thickly with heapings of metroid and castlevania games. There are lots of weapons, accessories and items and some light RPG mechanics which don't get too much in the way.
There's a lot you can get into in this game if you choose to - lots of story and lore, extensive mechanics and levelling, lots of secrets etc.
But none of that feels like an obligation - you can just breeze through the game and let the levelling etc. take care of itself and only scan the story text and still enjoy it. Or you can spend a lot of time minmaxing your equipment, optimising your loadouts, finding every single secret and getting deeply into the story.
While we're on the topic of story, it's surprisingly complex with multiple facets and nuance. Mileage may vary, however - for what it's worth, I thought it took itself a bit too seriously.
Overall, there are worse ways to spend 5+ hours if you are hankering for a metroidvania.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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